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- keekee536 years agoSeasoned AceI just pretty much copied my rant from another post. I will clean it up a bit because I was really annoyed when I typed it. Honestly, the more I play it, the angrier I get.
So much gameplay seemed to be taken away this time around.
Examples: You can't take away dive lots and add nothing, you can't take away houseboats and add nothing. No resorts?! At least give us the option to make a rental lot in sulani.
Added features should have been part of Seasons
Examples: swimming in the ocean and suntanning were added in sims 3 seasons so even these features feel like they added nothing. Pool floaties could have been added in seasons as well.
Items added feel undone or underwhelming
Examples: We got lounge chairs they cannot even talk with other sims on. Off the Grid feels like a throw in. I get it was a freebie patch trait but proper off the grid household item should have been added. Too funny that you can flush a toilet but cant clean it.
Learn the Sulani Culture - UMMM Where?
All the Sulani culture speak and I still feel like I learned nothing about the island. Summoning the "ancestors" give you a buff and you STILL LEARN NOTHING. A buff really?!?!?! In Jungle Adventure at least when you spoke with a local, you actually learned something. The cave IS NOTHING. Go in the cave to complete a MURAL and then what??? NOTHING. Where are we learning about the culture?? The kava party is just drink kava. The festivals are fairly boring and no one is telling you anything new about the island.
The Pretty.
All we got was a pretty world some pretty hairs and some nice clothes. This was on the level of a stuff pack not even a gamepack. All we got was stuff no gameplay. I am sorry but aquazips, floaties, tanning and playing in a waterfall are not what I call gameplay and it surely was not worth 40 dollars.
Careers
Not much work was done here but recoding teen jobs for adults. What was that adding an A and YA in the code so it opened up for them. Lifeguard a rabbit hole, Diving another rabbithole. NO underwater....LOL They could have at THE VERY LEAST used the cave. After completing the mural open up to one dive lot or something underwater.
Bugs
As if the disappointment with the pack wasn't enough, the bugs are the worse. I literally cannot play at the sand simoleon beach or the sapphire shores. Toddlers are a mess with getting caught in loops, restaurants are horrible with food being taken by other diners, etc
Reused\Missing stuff
Really you guys added another useless bonfire with nothing new related to the island. The same fire dance from GT...LOL At least you could have added a hula dance. No real matching island overhead counters. No new fridge or stove. No new whims for the island.
My only positive
I personally like the conservation career but I also like the get to work careers even if they are repetitive. The sad part is the GTW careers are deeper than this one but I still like it.
I have to stop here because I could go on and on.
Lastly, I ran across this article and all I could do was laugh...the bad guy perception is not a perception EA, it is a reality. I have been robbed with this pack.
https://www.gamespot.com/articles/ea-struggles-with-perception-that-were-just-a-bunc/1100-6468234/?ftag=NLS-04-10aaa1d - Sigzy_296 years agoLegend
"Simburian;c-17149272" wrote:
"ScottDemon;c-17149245" wrote:
"TS1299;c-17149208" wrote:
"MidnightAura;c-17148547" wrote:
Then why not have a system that has consequences for sims that do it? Like getting arrested.
Sims also can graffiti with no consequence whatsoever. I’m pretty sure that’s illegal. It was in the sims 3. But yet sims can deface their world without fear of the law.
I wish people wouldn’t make excuses for poor gameplay!
How come this is an poor gameplay that sims didn't have consequence in doing grafiti when Grafity in City Living was considered as an art, rathwr than an annoying activity? The theme of that pack os about culture and expressing/showing them and one way to do that is by allowing sims to create graffiti/mural in the sims world. That ahouldn't be illegal if that was the theme of the pack they introduced(City Living). That is not poor gameplay.
University has themes of creating Mishief and Mayhem so it is understandable that creating grafitiin that pack is a considered as crime rather than art.
Different Packs means different focus means different gameplay.
Just because they have different focus it dosen't mean its poor gameplay.
The Sims 4 is supposed to be a Life Simulation. And it doesn't matter what the theme of the pack is graffiti is illegal. The only expection to this are artists that are commissioned and paid (depending on who owns the property) by the City, County, State or Private Business Owner. But doing graffiti just to do it should have consequences as it falls under vandalism if the property owner doesn't want that on their property and not to adequately reflect that is "hug boxing".
Taking a bit off topic but still Graffiti...
In my city Graffiti artists never seem to get caught and prosecuted and it does add a lot of colour to fences around the many building sites in the city at the moment. Some of them are extremely accomplished. I believe we even have competitions on selected sites sometimes. Those who graffiti hate on trains and bridges should get the full force of the law if ever they get caught.
It's not vandalism when Banksy does it. It becomes a walking tour with maps in Bristol UK! The last time I heard of one of his works was when the owner of a garage in Port Talbot sold the corner of his garage wall with one of Banksy's graffitis on it for a "six figure sum" as he couldn't sleep because 20,000 viewers turned up to look!
Artists have to start somewhere. Before graffiti is considered art, it's considered vandalism. Only when the artist gets fame, and has actual good work, and morals, is that his work starts to be seen as art. In my city there are a lot of people you vandalise trains and the city's buildings, and public places and it's not good. But there is also street art, small murals on abandoned houses and buildings that look fantastic, portraits of people, even without paint some just carve into the building faces but that look actually good. But never on public properties where actual damage is done, or private properties where people live in.
With TS3 Univerity Life they did just that, add depth. You start as a vandal but as you grow your skill you become an artist. You also have options, you can do street art on paper and such. This skill also goes in hand with the secret critic career, when you max out the Rebel group.
In TS4 everyone seems to be an idiot savant. Toddlers can make better sand sculptures than I ever did and do now. That doesn't even make any sense, it's not relatable which is something a lifesimmulator should achieve, relatability. "MorriSan;c-17148845" wrote:
"Writin_Reg;c-17148802" wrote:
"Cinebar;c-17148752" wrote:
Turtle eggs, cute, but does this game actually need more happy moodlets? Does it? I mean really, does it. Collectibles, does the game need more? Does this game need to keep collecting for busy work, because there is no actual game play? Fill up the inventory! yay, isn't that a reason TS4 lags according to some smart people? Does the Sim care the inventory is being filled up? Busy work isn't gameplay, it's fluff to hide the lack of gameplay. Off the grid, isn't that a patched option? Isn't WB just as good to live off the grid? Oh, wait you aren't really off the grid, you have running water (where is the well, where is the bucket and the stream?) you have showers, you have stoves, grills, you have power to power phones, don't they die eventually? No, not in TS4. You have a powered fridge..hello insult to Castaway, what a facade this feature is. New drink,...oh great, another relaxed happy mood. Off the grid..and you live in a mansion made of steel, wood, and plastic, copper, pvc pipe, etc. I guess pretend is all TS4 needs. And your Sim didn't even have to build a lean to. Amazing feature. :s
NO Where in life is there a such thing as too happy ever being a bad thing - except maybe by people who resent others joy. Keep that in mind. I am always happy to find joy - it beats the heck out of unhappy. Can;t help it if you resent happiness. That is your problem - not mine. I find happiness where I can and relish it - not resent it. As for in this game - last I knew you don't even have it installed - so it should not matter to you at all.
WORD! I don't think you have to work hard for a happy state or you don't deserve it. Such an attitude implies (and I resent that very much) that characters (and people...) are too lazy and undeserving if they can't achieve happy.
I have a cudmudgeon character in game and I could make him have happy moodlets all the time by activating the right collector items. And if he has the moodlet but it does not suit the story I am conducting in my head - I ignore it and can do so because the game is not strict that way, I don't need my hand held and guided through a fixed script. I am immensely satisfied that the game does not force me to jump through hoops and that I can write my own story.
BORING? Hm, maybe for other people. People with a different... mindset. Or different creative process.
It's one of the reasons why I bought StrangerVille for the items but ignored the 'quest'. That sort of... in your face quest is not what I like and I feared that they would repeat that strategy with IL. Thankfully they toned it down. You can ignore the environment storyline.
If I want RPG with a questline and endgame I'll go play WOW or ESO. Sims4 suits my preferences for sandbox game where I can freely play out fantasies perfectly, a lot better than Sims3.
:) It gave me a happy moodlet to see the little turtles, so it seems pretty realistic that my Sim got one, too. But seriously, my Sim was running all over the beach digging for trash and collecting numerous unhappy moodlets as she went (getting pinched by crabs, finding nasty trash, etc), and her 'fun' bar was declining. So, not all sunshine and rainbows - the turtles were a bonus moment during a boring and repetitive but important task.- GalacticGal6 years agoLegendSadly, I'm not impressed. I've placed a Sim there, twice and each time I've had to do a repair game just to be able to play in the other neighborhoods.
- Simburian6 years agoSeasoned Ace
"Sigzy05;c-17149672" wrote:
"Simburian;c-17149272" wrote:
"ScottDemon;c-17149245" wrote:
"TS1299;c-17149208" wrote:
"MidnightAura;c-17148547" wrote:
Then why not have a system that has consequences for sims that do it? Like getting arrested.
Sims also can graffiti with no consequence whatsoever. I’m pretty sure that’s illegal. It was in the sims 3. But yet sims can deface their world without fear of the law.
I wish people wouldn’t make excuses for poor gameplay!
How come this is an poor gameplay that sims didn't have consequence in doing grafiti when Grafity in City Living was considered as an art, rathwr than an annoying activity? The theme of that pack os about culture and expressing/showing them and one way to do that is by allowing sims to create graffiti/mural in the sims world. That ahouldn't be illegal if that was the theme of the pack they introduced(City Living). That is not poor gameplay.
University has themes of creating Mishief and Mayhem so it is understandable that creating grafitiin that pack is a considered as crime rather than art.
Different Packs means different focus means different gameplay.
Just because they have different focus it dosen't mean its poor gameplay.
The Sims 4 is supposed to be a Life Simulation. And it doesn't matter what the theme of the pack is graffiti is illegal. The only expection to this are artists that are commissioned and paid (depending on who owns the property) by the City, County, State or Private Business Owner. But doing graffiti just to do it should have consequences as it falls under vandalism if the property owner doesn't want that on their property and not to adequately reflect that is "hug boxing".
Taking a bit off topic but still Graffiti...
In my city Graffiti artists never seem to get caught and prosecuted and it does add a lot of colour to fences around the many building sites in the city at the moment. Some of them are extremely accomplished. I believe we even have competitions on selected sites sometimes. Those who graffiti hate on trains and bridges should get the full force of the law if ever they get caught.
It's not vandalism when Banksy does it. It becomes a walking tour with maps in Bristol UK! The last time I heard of one of his works was when the owner of a garage in Port Talbot sold the corner of his garage wall with one of Banksy's graffitis on it for a "six figure sum" as he couldn't sleep because 20,000 viewers turned up to look!
Artists have to start somewhere. Before graffiti is considered art, it's considered vandalism. Only when the artist gets fame, and has actual good work, and morals, is that his work starts to be seen as art. In my city there are a lot of people you vandalise trains and the city's buildings, and public places and it's not good. But there is also street art, small murals on abandoned houses and buildings that look fantastic, portraits of people, even without paint some just carve into the building faces but that look actually good. But never on public properties where actual damage is done, or private properties where people live in.
With TS3 Univerity Life they did just that, add depth. You start as a vandal but as you grow your skill you become an artist. You also have options, you can do street art on paper and such. This skill also goes in hand with the secret critic career, when you max out the Rebel group.
In TS4 everyone seems to be an plum savant. Toddlers can make better sand sculptures than I ever did and do now. That doesn't even make any sense, it's not relatable which is something a lifesimmulator should achieve, relatability.
I agree with the Toddlers starting as "savants" It would have been good for them to improve their skills to start off their school years with better grades.
Now we've got the ability to wade and swim in the sea and possibly in all worlds later on there should be more done with sand and snow/ice talents. There are sand building competitions already in the real world as well as ice sculpting ones. (I used to have a professional ice sculptor next door, from Finland)! He went all over the world doing ice-sculptures in season. :) - netney526 years agoSeasoned AceI really like it and it is becoming one of my favourite packs. There is still a lot in the pack I am yet to do mainly the water related activities in the ocean. I like a lot of the build/buy and cas items. However I do agree that there could have been more put into the pack especially more gameplay around the Sulani culture where they could have done it like in jungle adventure where you learn the culture as a skill and unlock gameplay around that skill as you progress.
"GalacticGal;c-17150009" wrote:
Sadly, I'm not impressed. I've placed a Sim there, twice and each time I've had to do a repair game just to be able to play in the other neighborhoods.
That's not normal that sounds like somethings wrong with the installation."Simburian;c-17150174" wrote:
Now we've got the ability to wade and swim in the sea and possibly in all worlds later on
They do have plans to try and do that.- shellbeme6 years agoSeasoned VeteranI feel like there is a lot more to it than we realize so it feels like a game pack. Honestly, it feels like a stuff pack to me right now. I am really disappointed. I think part of the problem lies in the fact that we have no way of knowing currently, when events are going on. I see posts about all these events but I haven’t seen anything in my game about it.
Evil poachers and anti environmentalists? Haven’t seen anything and wouldn’t know where to look. If the idea was to get us to explore the world more, it just hasn’t translated.
This might have been a great idea if this was an open world where we could just span over places and see events and things taking place, but that’s not the case. I hope they come up with some ideas to improve it. - Sara1010p6 years agoSeasoned AceI like the pack over all, but I got tired of living there very quickly. I miss the change in seasons and weather. I think honestly I would have liked it better as a vacation destination now that I have had it for a while. I am going to set it up that way. I still don't regret buying it but I do agree with other people that it feels more like a game pack than an expansion.
- Beardedgeek726 years agoSeasoned AceBest pack yet.
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