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davina1221
6 years agoSeasoned Ace
I'm not getting excited till I see something to get excited about.
The craft pack looks like clutter, which I don't do, unless they put some things everyone likes. They should at least have one or two surprises besides what we pick out.
Then, we will be getting Tiny Home Living theme, but with only the Murphy bed, a small dining table, and the small computer desk with a bunch of fillers.
After strangerville, hearing that it's so different we won't see it coming is scary. True, sometimes that can be good. With the witches, we didn't get crystal ball, witches hats, or a cauldron that works like in Sims3. No underwater stuff and no boats to live on in the island pack. No teaching in Uni. We got those things and double more in the Sims3 packs.
To hear that we won't see it coming and packs we can guess are behind us says to me that we aren't getting farming this year. Sometimes, we should get stuff to round out the game, not just what the most vocal want. I can see the themes so far, but the game has needs. I loved the grocery store in Sims3. I could go in and buy produce that I wanted, now I have to hunt it down, which doesn't put me in control of how I want my game to go. I miss infants, tied to the crib isn't realistic for players that like realism in the game. No grave yard? Missing Grim interactions and not enough Goth. Exercise equipment is shameful. There are so many more things and equipment that aren't there and some not in the Sims3 either. I don't want any more versions of what we have, but new stuff. Jobs-. Everyday- grocery clerk, pizza guy, factory worker, the maid ECT. House builder, home interior designer, babysitter, farmer, gas station attendant (If we get vehicles), ect
I hope to get stuff this year that my game actually needs.
The craft pack looks like clutter, which I don't do, unless they put some things everyone likes. They should at least have one or two surprises besides what we pick out.
Then, we will be getting Tiny Home Living theme, but with only the Murphy bed, a small dining table, and the small computer desk with a bunch of fillers.
After strangerville, hearing that it's so different we won't see it coming is scary. True, sometimes that can be good. With the witches, we didn't get crystal ball, witches hats, or a cauldron that works like in Sims3. No underwater stuff and no boats to live on in the island pack. No teaching in Uni. We got those things and double more in the Sims3 packs.
To hear that we won't see it coming and packs we can guess are behind us says to me that we aren't getting farming this year. Sometimes, we should get stuff to round out the game, not just what the most vocal want. I can see the themes so far, but the game has needs. I loved the grocery store in Sims3. I could go in and buy produce that I wanted, now I have to hunt it down, which doesn't put me in control of how I want my game to go. I miss infants, tied to the crib isn't realistic for players that like realism in the game. No grave yard? Missing Grim interactions and not enough Goth. Exercise equipment is shameful. There are so many more things and equipment that aren't there and some not in the Sims3 either. I don't want any more versions of what we have, but new stuff. Jobs-. Everyday- grocery clerk, pizza guy, factory worker, the maid ECT. House builder, home interior designer, babysitter, farmer, gas station attendant (If we get vehicles), ect
I hope to get stuff this year that my game actually needs.
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