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7 years ago
If it were up to me, I'd just add configurable abduction rates via the satellite object, or something like that. If it were not possible I would just make the light investigation cancellable and then increase the default abduction frequency to be higher.
I agree that alien abductions don't happen frequently enough for those who want them (I'm almost 2,000 hours in and have maybe had 3 abductions, one of which I tried really hard to get), but I do think the entire situation needs to be evaluated separately from vampires. One reason is because arguments like this:
Don't really work as well for aliens as they do for vampires, considering vampires were the main attraction of their pack while aliens were just a minor (and to be honest, rather left-field) side focus in theirs. Also, the consequence of a vampire break in (losing a night of sleep?) is really minor in comparison to that of an alien abduction (at least, potentially).
I agree that alien abductions don't happen frequently enough for those who want them (I'm almost 2,000 hours in and have maybe had 3 abductions, one of which I tried really hard to get), but I do think the entire situation needs to be evaluated separately from vampires. One reason is because arguments like this:
If they want to add options for people who didn't want the features of the pack fine. But why should the people who paid for the advertised features have to jump through hoops to get the intended gameplay?
Don't really work as well for aliens as they do for vampires, considering vampires were the main attraction of their pack while aliens were just a minor (and to be honest, rather left-field) side focus in theirs. Also, the consequence of a vampire break in (losing a night of sleep?) is really minor in comparison to that of an alien abduction (at least, potentially).
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