@mightysprite I figured autonomy might have something to do with it. Same thing with vampires, now that they've nerfed them coming in and making a snack out of unsuspecting sims autonomously. I loved that, but I do understand how it could get on the nerves of those who don't. I wish there was an interaction in the socials where sims can make themselves available as a snack. They could let a particular vampire know that if they need a drink they are welcome to drink from them. It probably seems weird to people who don't like vampires, but it bridges that grey area of a sim who loves vampires but doesn't necessarily want to be one, yet. In TS3 there was the option where a human with high friendship levels with a vampire could sense when they were thirsty and offer to let the vampire drink from them. TS4 does it the other way around. The vampire can compel a victim to be drunk from, or they can ask politely if they wouldn't mind being a giant juice box. The dueling does give the spell casters more depth of play vs vampires and sparring. Both are important for leveling up in each occults powers though.
@simgirl1010 The sun thing isn't that bad after awhile. I make some of vampires daywalkers by working quickly after they turn to level them up to get sun resistance so I can let them go about their business without being incinerated. I do believe if they have an umbrella in their inventory they can use that to be protected from the sun, but don't hold me to that. Plus there is the sun resistance potion that lets them out worry free for like 4 hours. Maybe 8 hours even? I don't know because I've never used it.
Others I want to be classic Dracula types who can never ever go out in the sun, always sleep in coffins. and are totally repulsed by garlic.
Edit: Ok, I was wrong. Vampire invasions have not been nerfed, maybe tuned to happen less frequently, but this just happened. Not an ask to turn, a vampire breaking in for a midnight sip.https://i.imgur.com/kxZtrPV.png?1