Forum Discussion
6 years ago
> @Scobre said:
> (Quote)
> That was the original intent for the Sims 4 to be online. What happened with SimCity2013 made them redesign the game quickly. The servers weren't stable enough to handle the traffic of people.
The offline Python engine model has two critical issues, too slow and its flawed multithreading support.
I think this is the reason the game can't support the open world, also has severe simulation lags,bugs and AI limitations.
> (Quote)
> That was the original intent for the Sims 4 to be online. What happened with SimCity2013 made them redesign the game quickly. The servers weren't stable enough to handle the traffic of people.
The offline Python engine model has two critical issues, too slow and its flawed multithreading support.
I think this is the reason the game can't support the open world, also has severe simulation lags,bugs and AI limitations.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,804 PostsLatest Activity: 2 hours ago
Community Highlights
Recent Discussions
- 45 minutes ago
- 3 hours ago