Forum Discussion
- The 'worlds' are so tiny, I feel like they're a single lot! With no way of editing them unlike in TS2&3, space is a major issue. I'm not deleting the Goth family to make way for any new community/residential lots.
Even if they gave us a 'new world' just like they did with Newcrest we'd still run out of space in mere seconds after placing lots and households. With The Sims 2 and 3 we could create whole new neighborhoods, place lots, edit them to our liking. But not anymore. - Ugh yes. Empty or not, more space is needed always.
- catloverplayerSeasoned AceI'd like an empty world like Sunset Valley.
"drake_mccarty;14695585" wrote:
"Gabe_oz;14695491" wrote:
Worlds aren't going to be coming faster. Worlds take an entire team months to make )that's why magnolia promenade was just a single neighborhood, because of newcrest).
I don't think people understand what goes behind a sims 4 world. It's not just click and drag and you're done like previous games. Worlds are massive (and small) bits of 3d and 2d facades that are pieced together like a puzzle. Unless you are familiar with game mechanics/code, game design, and modeling. You shouldn't even consider making or editing Sims 4 worlds.
Not true. Magnolia promenade is a single neighborhood because they prioritized creating largely unusable neighborhoods for all of the careers. We got Newcrest months after GTW was already available, and NC is literally a copy/paste job of willow creek with terribly placed lots.
And what are you even talking about with the size? They are not massive, they're extremely small. Even Windeburg is smaller than a world in Sims 3. The creation process is more or less the same as it would be in 3, but roads and sidewalks are now hard coded objects into the worlds. It's definitely not rocket science to create a new world, these people can absolutely get a new one out every 6mo if they wanted to.
Entertaining the idea that it is impossible to edit neighbourhoods and add roads.... Couldn't they at least add pretty rendered templates? Like different themes and ones with different lot sizes for us to pick and chose. Newcrest seemed to use a simular template to Willow Creek and even some of the lot sizes are directly imported from Oasis Springs/Willow Creek just with different backdrops.- New Crest is ok and all, but I don't really want another one. I would much rather have a themed neighborhood added over a completely blank one.
What I really would like:
I want a design tool to make my own. I want the ability to edit the all areas of the existing towns. I want the ability to decide which ones I want to use and which ones I don't want sims to move into. I want the freedom to make the towns that I envision in my head. "chickenow;14695467" wrote:
I always saw Newcrest as an extension to Willow Creek (in my game it's a more modern district.) So if we were going down that route I would like a desert map like Oasis Springs (in my game I would love to have space for a Las Vegas strip.)
That said though I would love some sort of neighbourhood builder to be able to extend the existing worlds. Magnolia Promenade is a sorry mess with just four lots and I wish I could add a bayou swamp in Willow Creek to make it a true New Orkeans inspired world!
Yes please ! Maybe something like this too :
http://simscommunity.info/wp-content/uploads/2013/12/tumblr_my9brbH1Ap1siy8kqo6_1280.jpg- I agree that we need the another Newcrest...but the ability to make our own new Newcrest. Even if all they give us is a tool that lets us pick a world layout, its backdrop, and whether it's green or desert, urban or rural, I would love this. I would definitely like to make a blank desert area to build on, and I'd also love a Windenburg-esque option too! Of course, this should come with the ability to save worlds to your gallery and delete them too. That way, if you'd like to start a totally fresh save with all original worlds (Up to four or five worlds total in the base game), you can...But, that might be too tall an order, I don't know...
- I would like to see the neighborhoods be attached and more lots added, like eventually becoming one big world, then it would be open world, that could be a problem for EA, but it is what I would like to see happen. I am not sure that we need a new empty world just a way to put in lots in the other worlds. But if a blank world is all we will get, then I guess that is better than nothing, especially if the next pack is restaurants, as some posters feel there have been clues for.
- I like new worlds in these games as many as we can get. But right now, I feel I need a world editor that will let me change an existing one to any type of world I would want. (Inside the game not outside the game) like turn WC into a very urban city. lol So, I would need this inside the game to remove those backdrops and edit the town to be a dirty city with crime in my mind. Not saying all urban cities are that way, but I want to play that way and can't. For a dozen reasons other than no world editor or proper backdrops or décor.
I have been begging them for a very urban city for years....you would think they would finally build one with lots of crime, lots of undesirable elements in that hood, from Sim types, and lots of city type objects that aren't picture perfect. Factories that pollute, Sims that mug (Unsavory Charlatan pick pocket) police, burglars, low or bad environment scores, etc. But I guess that's no longer politically correct to build a world in The Sims that reflects real life. - Well, I am sure we will get a new one soon, and by soon I mean it the same way that guru did in the tweet....."soon".
I would love more variety. Like a farming town, with open land to explore, big lots to have animals and farms. A city with big buildings and apartments. A coastal town with a northern feel, not a tropical one, I want a tropical one too but not all coastal towns are tropical.
What I really want is another place to vacation!!! I like camping but, you know, not everyone wants to vacation only in the woods.
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