"keekee53;c-17478818" wrote:
As a rotational player, I don't want it. It was my biggest turn off in Sims 3. I would switch households and people had kids and some even left town early on. I hope there is an option to turn it off.
I really feel like there is bigger fish to fry when it comes fixing this game like uniqueness of sims, emotion overhaul, making traits actually mean something.
I feel you. In the survey they wrote the question as "story progression
for unplayed sims", which makes me assume that as long as your household was marked as "played", any story progression wouldn't affect them. I hope. lol.
It's already really difficult to play rotationally in the Sims 4. The fact that you can't pause a season or a calendar so you're always missing events and holidays with your sims, for one thing, and keeping aging even between the played households and the rest of the town - I find that I always play one household with aging enabled for the rest of the town, and then I have to go into options and switch it off while I play the rest of my rotation. It's really not very intuitive :/
I do really want story progression for the rest of the town. I use MC Command Centre right now to keep it alive, but I'd LOVE a proper in-game system too. It's something we've honestly never
really had in the Sims franchise before, without mods. Sims 3 built-in SP was broken, and Sims 1 and Sims 2 had nothing of the sort so... I'd love to see it.
But you're also right in that I think there are bigger things to fix first... Trait depth, uniqueness and character depth in general (#WhimsSuck), attraction system, interests and hobbies and actual negative emotions and potential outcomes for the sims... needs to happen first in my opinion.