Forum Discussion
- Yes please!
- I don't see why they can't do both... It's honestly weird EA doesn't already have buyable worlds out considering the high demand... they could literally squeeze hundreds of dollars out of us with this and they don't?
- handelgamerSeasoned TravelerProbably because most of the worlds need the development resources that Expansion/Game packs require.
- SEREFRASSeasoned VeteranI so want the Moonlight Falls World from Sims 3 to be in Sims 4.
- I would love world packs.
- simsimsereRising ScoutI would rather have EP worlds like mt.Komorebi that have something special you can only do in that world than plain worlds that feel a little bit generic - just how I'm afraid the extra worlds would turn out to be.
- Lonewolf1044Seasoned SpectatorHmmm reminds me of Sims 3 store where one paid money for worlds and the good side of that I had the tools to make my own worlds or DL others. So for me I would not buy one. If I can't get it free why would I pay for it. If this happens this may open an can of worms Imo.
- I so badly want world packs. It would be a good way of getting more interesting worlds without dedicating entire packs to them. Roaring Heights, Sunlit Tides, Monte Vista and Midnight Hollow making a return as world packs would be a dream. I so badly want another island world but they will never do that with a full pack as Island Living is already there, same with another city world.
- Nope, i want both :D
- SimmervilleSeasoned AceI think the Kits idea is cool! That is, if it is not replacing other content created. It might mean that future packs will get less quirky stuff that we hardly use, but rather focus on their man features giving us a deeper game. If I get this right, Kits will be much smaller than stuff packs, with a much more narrow focus. Vacuum cleaning seems like a great example - it's tip top that all simmers who want to clean their sims' household now get this feature, while I can skip it because I have no intention of spending simming time on cleaning my 100+ households. If this rather extreme feature was introduced as part of a gamepack or stuffpack it would have been forced onto me, because I wanted the main feature of that pack. I'm glad if they keep extreme features out of the other packs this way. Same goes for the retro clothing, I*m sure it comes with a few good items, but I would hardly use any of it in my game - if it was part of a bigger pack I would have been forced to add numerous never-to-be-used thumbs to my CAS catalog.
That said - I don't really see why country kitchen is a Kit. It seems to contain average traditional decor that feels way less extreme to most games. We all have a granny's house I guess, and we all might sooner or later have a farm where these items would match well. Perhaps this Kit comes with features I did not yet catch. I don't want my sims to spend say 4 hours cooking a meal, even if they gain mental super balance. It might be more of a hobby kit than a decor kit.
I'm looking forward to more kits, they might be a way to give us some of what we want, without filling an entire expansion pack .
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