3 years ago
Werewolf Fate/Love System?
I love this pack, but I don't love the fated mate system and there seems to be no way around it unless you never flirt (autonomously or not) with another werewolf. I have a serial romantic weresim...
"Olalla1986;c-18134725" wrote:"cutecabaret;c-18134591" wrote:
The code for fated mate is set to give you a 50% chance EVERY time you run a flirt interaction with a werewolf. Lumpinou has a mod that changes it to once per SIM and reduces the chance to 15%. I imagine maxis made it like this so that it would be easier for a player to get a specific sim they wanted to BE your fated mate...and did not take into consideration the opposite effect on people who pair their sims up in a different way. How bad is the tense moodlet for flirting with a not fated mate?
Edit: that tense moodlet is pretty brutal, +3, oof. I wonder if when they said we can ignore the fated mate thing, what they really meant was "just bury the tense moodlet with a bunch of other happy moodlets that the game throws at you."
I think the description says to “fight against the fate”. So it fits, fight this tense moodlet with nice pics and other happy buffs, lol. I experienced this twice, both times it was the sim I wanted because I don’t let my sims flirt with people I don’t like. But if someone wants more dynamic to this and less control, that’s definitely not going to make them happy.
But what I really like is the fact that finally sims are punished with some uncomfortable feelings, if they are trying to be unfaithful.