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Rey_Estupendo
5 years agoSeasoned Ace
Height sliders would be neat, though I guess it'd make life harder for people making custom content. Or the programmers who have to rework how every interaction between sims happens because they need to figure out how to make faces line up for a kiss.
Definitely don't need more extreme weather. Even now the changes I'd make aren't to make weather more extreme, but to make it more bearable. Make the reaction to thunderstorms be an uncomfortable moodlet instead of the default being everyone terrified of the sky water. Assign warmth ratings to clothing so that rather than having to change into whatever is determined to be a "hot weather" or "cold weather" outfit, sims will heat up or cool down based on what they're wearing--right now I can have a sim who just sleeps in his boxers, but if he wakes up and it's too hot, he'll start to overheat until I change him into his hot weather outfit, which means he puts on pants and a shirt and somehow cools down as a result.
The thing I'd really like, though, is nonreciprocal relationships and an attraction system.
Definitely don't need more extreme weather. Even now the changes I'd make aren't to make weather more extreme, but to make it more bearable. Make the reaction to thunderstorms be an uncomfortable moodlet instead of the default being everyone terrified of the sky water. Assign warmth ratings to clothing so that rather than having to change into whatever is determined to be a "hot weather" or "cold weather" outfit, sims will heat up or cool down based on what they're wearing--right now I can have a sim who just sleeps in his boxers, but if he wakes up and it's too hot, he'll start to overheat until I change him into his hot weather outfit, which means he puts on pants and a shirt and somehow cools down as a result.
The thing I'd really like, though, is nonreciprocal relationships and an attraction system.
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