7 years ago
What changes have you made to Selvadorada?
So far, all I have done is make a few small - mostly cosmetic - changes to the rental cottages, to make them look a little more shabby and rustic and I have also added a couple of extra things to the cantina, like a dart-board and a foosball table, so that there is more for my sims to do there when they visit. I also added the Convivial lot trait - now the place really rocks in the evening.
But I would like to change a couple of other things too. In particular, I would like to change the existing museum into something more interesting and lively, but I don't really know what, or how. It would make a great campground, but I can't do that because I don't have OR, so I need to think of something else.
At this stage, I am not even very sure what changes are possible. Could I, for example, turn the museum lot - or some other existing lot - into a retail lot? Or a veterinary clinic? Would these then be ownable? Has anyone tried doing either of these things so far? And, if so, how did it work out? And does anyone perhaps have any other ideas for the museum lot?
I would also love to hear about any changes you have made to Selvadorada and/or any you are planning for the future.
But I would like to change a couple of other things too. In particular, I would like to change the existing museum into something more interesting and lively, but I don't really know what, or how. It would make a great campground, but I can't do that because I don't have OR, so I need to think of something else.
At this stage, I am not even very sure what changes are possible. Could I, for example, turn the museum lot - or some other existing lot - into a retail lot? Or a veterinary clinic? Would these then be ownable? Has anyone tried doing either of these things so far? And, if so, how did it work out? And does anyone perhaps have any other ideas for the museum lot?
I would also love to hear about any changes you have made to Selvadorada and/or any you are planning for the future.