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DonroaAkashu
5 years agoSeasoned Ace
Oh, I liked the psychiatric hospital idea, I have built that as well, in Strangerville, with lots of motherplant seeds all over the place.
Designated as a residential, with a live-in doctor and nurse. Moderately presentable on the upstairs floor; and a cellar representing the grim history of the unscientific experiments allowed to go on in that area.
I also saw in another thread that the large toddler playground makes the toddlers imagine it as a pirate ship, so now I need to build a park for children for it!
I have just finished rebuilding Foxbury Commons too; geared towards the distinguished degrees object-wise; will do the same for the other university. I have NAP Body and Mind for Foxbury in mind; and Support the Performing Arts for Britechester. All that violin playing, poor students, so many idles to deal with in one day.
I realised that I will find the university gameplay much more fun if I placed a lot of residentials for silly misbehaving professors in the world, only having one university housing for each university section, so that is my current sim-project.
Designated as a residential, with a live-in doctor and nurse. Moderately presentable on the upstairs floor; and a cellar representing the grim history of the unscientific experiments allowed to go on in that area.
I also saw in another thread that the large toddler playground makes the toddlers imagine it as a pirate ship, so now I need to build a park for children for it!
I have just finished rebuilding Foxbury Commons too; geared towards the distinguished degrees object-wise; will do the same for the other university. I have NAP Body and Mind for Foxbury in mind; and Support the Performing Arts for Britechester. All that violin playing, poor students, so many idles to deal with in one day.
I realised that I will find the university gameplay much more fun if I placed a lot of residentials for silly misbehaving professors in the world, only having one university housing for each university section, so that is my current sim-project.
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