pyjamacool
2 years agoNew Traveler
What core mechanics are you expecting to be implemented into TS4?
Hello,
With the inclusion of milestones, compatibility and improved liked/dislikes, our sims are going to be given more uniqueness and individuality which is a good thing imo.
Which caught me thinking, what other "core mechanics" do you think could be implemented? Be it something that already existed in previous Sims game or something entirely new.
As for me, I'd love to see a "long term aspiration" of some kind. "Multiple small objectives" aspirations as they exist now in TS4 are fine, and the game expects you to complete multiple of them anyway so them being simplistic by design is okay, but I'd love to have one big goal to work toward over the whole Sim's lifespan.
With the inclusion of milestones, compatibility and improved liked/dislikes, our sims are going to be given more uniqueness and individuality which is a good thing imo.
Which caught me thinking, what other "core mechanics" do you think could be implemented? Be it something that already existed in previous Sims game or something entirely new.
As for me, I'd love to see a "long term aspiration" of some kind. "Multiple small objectives" aspirations as they exist now in TS4 are fine, and the game expects you to complete multiple of them anyway so them being simplistic by design is okay, but I'd love to have one big goal to work toward over the whole Sim's lifespan.