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- ncisGibbs_BOSS4 years agoSeasoned Ace
"Simber_Sims;c-18014402" wrote:
I wonder if it's just hard to come up with ideas for gameplay kits. Do y'all have any ideas for what they could do with them?
Maybe they could add new small careers or something focused on specific aspirations, though I'm kind of hoping for free updates with more aspirations to be honest.
The only thing I thought this morning was The Extra Whims Kit. ?
23 seems to be the around the number of items per kit, so 23 new whims for your Sims to complete. It’s sort of gameplay.
I don’t know what career would come included in a kit but I think it would be either part time or something freelance. - simsimsere4 years agoSeasoned Ace
"Simber_Sims;c-18014402" wrote:
I wonder if it's just hard to come up with ideas for gameplay kits. Do y'all have any ideas for what they could do with them?
Maybe they could add new small careers or something focused on specific aspirations, though I'm kind of hoping for free updates with more aspirations to be honest.
They could easily sell us objects with gameplay. A blender or that kind of stuff. People have been asking for many appliances, but other small stuff exists too. Pocket sized telescope etc. "beville;c-18014204" wrote:
They are not good at making game play. This is why they are staying away from it ! ?
Unironically... this might be it?
There's a lot less risk involved with adding decorative, nonfunctional, clutter, as it doesn't really mess with the core of the game. I mean, compare it with CC. There's a lot less gameplay mods out there, because A ) it takes longer to make B ) there's a lot more that can go wrong with it C ) it needs constant updates, as patches tend to break them. Meanwhile, some folks out there are releasing multiple hairs, chairs and clothes a month.- I don't think anything really "happened" to them per se. I imagine there is a lot more CAS and BB on the cutting room floor that can be turned into kits than actual gameplay objects and systems. In that respect, gameplay kits require much more investment and will probably be more limited.
As for why we aren't seeing any currently, probably because of the "Season of Self" whatever going on. It seems they partnered with a bunch of designers to throw some CAS kits down with a name attached. Even Blooming Room had that odd sketchy art style for some reason. I really hope they go back to proper renders after this is over, but I digress.
Nothing really precludes any more gameplay kits. They just haven't happened yet, and I am not all that surprised (disappointed, but not surprised). After 7 years of Sims 4, I am sure there was all sorts of scrapped assets they are going back to now that they can get out via kits or the SDX. - Simmerville4 years agoLegendKITs never interested me that much, as I have loads of packs and CC already. There are so much (hardly any CC in CAS though) content, I hardly used more than half of it and have totally lost control with all the swatches added, too. It's not that I feel CAS is lacking, but I guess I spend way less time in there than other simmers.
I'd only look into gameplay Kits, so yup, I'm a tad surprised there were so few of them this far. I thought the whole idea of the kits was to release stand alone ideas/features that were already more or less created but did not make it into the EP or GP it was made for. It would really make sense having such kits, and they could be gold to some of us. Well, I don't depend on them, so this is not a huge concern of mine. :) - Sharooonia4 years agoSeasoned AceThey designed Bust the Dust poorly and probably also without testing before releasing it. People complained and that was that we never got another gameplay kit again. I personally wish kits had never been introduced to the Sims 4. They are all we seem to get now, small packs that do nothing for the game outside of CAS/Build&Buy modes.
- GalacticGal4 years agoLegendAm I the Only one who likes Bust the Dust? :open_mouth: I even have one of my Uni students pack a vacuum with him to help keep the Dorm clean. Who, me? A NeatNik? You have got to be kidding.
- I think it could be because there is a lot of bugs in the game rn and gameplay adds more to the list. I don't think it means we're never getting another one. I just think maybe after they fix a lot more bugs or they take a bit more time so they will release later than cas/bb kits.
- VWoodsong4 years agoSeasoned AcePersonally I think kits may be a bit too limited to do gameplay justice, buggy or not. I'd rather they put gameplay in Game Packs. Or even in the occasional Stuff Pack, if they truly haven't stopped making them altogether. Not kits, though. I consider those to be just "big enough" to contain bits and pieces of some specific theme.
- Babykittyjade4 years agoSeasoned Ace
"GalacticGal;c-18015061" wrote:
Am I the Only one who likes Bust the Dust? :open_mouth: I even have one of my Uni students pack a vacuum with him to help keep the Dorm clean. Who, me? A NeatNik? You have got to be kidding.
Nope I love it. Never understood all the complaining about it. And it's always worked fine for me. Now dust builds too slow since they nerfed it but I just learn to live with it.
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