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PrincessrozeeS's avatar
PrincessrozeeS
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3 years ago

What is EA or the Sims 4 don't understand

I want to play my game as I want too. I dont want to be conditioned to some of the new things YOU have introduced. I hate the new things you have changed like being able to to remove wishes that are not ever going to be fulfilled.

The Sims 4 should not be a challenge it should be like we had in the Sims 2. A Sims life as we want it to be. You are making things as a challenge this is not a life similation.

I like a challenge in a game but the Sims 4 is suppose to be a lifetime fulfillment and some challenges are acceptable but the Sims 4 is no longer a Sims lifetime of fulfillment but accepting requirements that the game is asking to fulfil. How is this our game? The game is becoming controlling and no longer our game

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  • Well, EA is an American Corporation Business. Where as, Sims 4 is a computer game.
  • "Simmingal;c-18170638" wrote:

    also gaining fears is tad too easy and they're resolved in weird ways like people are judging you talk to random person and you've resolved it wow does not even matter what person you talked to or if they hate you passionately


    That reminds me of the time when I was playing a single sim and she had just watched a movie that I wanted to make her favorite. Since there is no self-interaction, she stormed out of her house and yelled at the nextbest passerby (a premade, but I don remember which one) that she likes family movies.

    With weather at least it makes sense. Entering a bar and complaining about the rain into everyone's general direction isn't too odd.
  • idk my problems with new fears and wants is that removing fear via aspiration points is bugged the fear stays even when i supposedly deleted it

    and also you repeatedly get hit with listen to x radio station want which gets in the way of all other wants cause you never get them if your sim does not listen to bloody radio 10 times a day

    and then they get fear of unfulfilled dreams cause you couldn't bother switching radio channel your whole sim day

    and locking dreams is useless cause that also leads to fear of unfulfilled dreams as you actually you know take a while to do the freaking thing like have a child for instance its not gonna be fulfilled in a freaking sim day chill out simmies

    also gaining fears is tad too easy and they're resolved in weird ways like people are judging you talk to random person and you've resolved it wow does not even matter what person you talked to or if they hate you passionately

    also there seems to be no real impact like my sim got fear of being cheated on but they still did all the romance stuff as usual with their spouse no trouble

    speaking of which i hate when that is triggered by some other sim flirting with your sim as you turn your back and your sim didn't even react positively like excuse me but how is that cheating

    and no every sim ever should not be so paranoid and jealous as to consider that cheating

    oh and speaking of control... i just want to be rid of randomized townies and restore order by assigning rightful npc to their npc roles when game kicks them out thats all i ask

    oh and phones. no more that.
    why does my sim have to stare at phone every second of their existence

    if it must be thing make it separate trait don't make all the sims do it all the freaking time
  • I'm not against challenge, but I agree the game is becoming too railroady and taking too much out of our hands.

    - Why can't I cancel a want? Because the game thinks this is what the the sim craves and would never drop. But it's MY sim, the game doesn't know what that sim wants, only I do.

    - Why can't we create our own apartments? Because the devs are proud of their pretty, realistic shells. Okay, but what if my not-so-perfect creations are good enough for me, because I value versatility over looks? Really, I'm not so disappointed that I'd stop buying more dlc if I botch an apartment, there's no need to protect me from my lack of building skill.

    - Why can the pack leader not change the values and promotion requirement tasks for their pack? Okay, maybe tradition is so strong that sims 4 pack leaders are only keepers of the tradition instead of legislative bodies. But then give us the option to create a pack from scratch.

    - Sims 4 never made a secret of being different from the older iterations and some of us liked that. We didn't miss repoman, curfew, story progression or fears. But that and more is getting added back in, some in a great way (toddlers), others in a way that actively destroys what I liked about the game (ns-stories phonecalls can only be disabled with a mod).

    We all clicked that "I agree that I'm buying a license to play this and EA is free to change the product anytime", but I hadn't expected that much change. The update frequency feels more like that of a browser or mobile game.

    (I don't expect this to change anything, but it feels good to occasionally "Make angry post".)

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