"keekee53;d-985407" wrote:
My sims felt unique because there were many factors affecting their personality whether they were neat or sloppy, active or inactive or even mixed. Next thing that added uniqueness were interests. Did they like talking about money or politics, crime or love and conversations were affected between sims whose interests did not line up? Later the attraction system was added which added another layer of uniqueness to the sim.
I could have cried reading this, this is exactly what we need back into the game - a personality. For me, "gameplay" is simply just storytelling and having my Sims live their lives, however everything in this game seems so linear and follows the same path, no matter what traits or careers my Sim has.
We are in desperate need of a proper personality system in this game such as likes/dislikes, favourites, interests, attractions. I would say a personality for Sims is the key to unlocking far more gameplay for us.