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3 years ago
Just that it is slanted too much toward looks and build/buy and CAS (making characters and houses) and not enough toward gameplay ( the thrill of cause and effect, seeing what they do when we give them different imputs etc).
I think a dollhouse is fine bit I love best the old ant farm view of it where they do things and go about their business, we set obstacles in their way and watch what they do, we or we nudge them ong their way but they can still appear to have motives of their own, for us to discover and be surprised by.
I think a dollhouse is fine bit I love best the old ant farm view of it where they do things and go about their business, we set obstacles in their way and watch what they do, we or we nudge them ong their way but they can still appear to have motives of their own, for us to discover and be surprised by.
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