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37 Replies
- loveinstereo7 years agoNew Spectatorjust witches in this pack, because i want them to be very well fleshed out.
but i’d love to eventually have werewolves and fairies back. after that, actual plantsims, simbots, and zombies. imaginary friends could also be cool considering the amount of customization they could have now in TS4.
dragons and spectral cats for occult pets. - Karamazov1237 years agoSeasoned AceIn RoM? Just witches. They need all the attention they can get. This will most likely be our one chance at witch/magic-related content, and I want them to be as well-done as possible. Considering all the concessions Sims 4 packs have to make already, throwing in another state would be a disaster.
In the future, though? I want tons and tons of occults.
Must-Haves:- Werewolves
- Fairies
- Redone PlantSims
- Dragons
- Sims 2-era Zombies
Would Be Great:- Genies
- Bigfoot/Yetis
- Mummies
- Servos
- Unicorns
- Other magical animals
- Sea monsters, like the fish men costume from Get Famous
- New occults
Don't Particularly Care For, But Go Ahead:- Genies
- Skeletons
Nah:- Imaginary friends
- Werewolves
- thatsnotsweg7 years agoSeasoned AceJust witches. I don't have any unique ideas for them though and would rather be surprised by whatever we get than speculate.
- I'm hoping for Witches and Fairies. They're both magic centric so it would make sense to add them in the same pack, especially since Witches don't really require anything unique but access to magic. Maybe throw a Genie in there too lol
- janyses7 years agoSeasoned AceJust witches. No more half-baked supes.
- InfiniteVerve7 years agoSeasoned AceJust Fairies (nice ones, no weird prankster stuff). They are great for gardening (magically making plants blossom). I would also like them to have the ability to magically clean their homes (or other lots) as well- with the wave of a hand (somewhat like the Genies in TS3). Additionally, I miss having the ability to (positively) affect other sims with the Fairy auras.
- Artcader7 years agoRising AceThe lifestates that need their own packs are vampires, witches, werewolves, and maybe fairies. The others can easily be added in an EP somewhere down the road, and since plantsims are base game, the Sims Team has enough elbow room to properly flesh them out (I sure hope they do.
The plant sims are awful.) - annaliese397 years agoSeasoned AceWell as a lover of the supernatural I would probably welcome any new occults. I suspect Realm of Magic will focus on witches, but I would love to have werewolves and fairies back if not in that pack then another soon after.
- I guess just Mage, Like I said, if this was just a "Witch" game Pack they Would have named it the Sims 4: Witches Game Pack.
Cats and Dogs did this. You have the Dog and Cat as the general life states and then you can customize the breed, or create your own breed of dog. So I hope the same thing for Realm of Magic the Mage is the generic basic Life State and then You can customize it if you want and change the life state entirely into something you want to play.
Although I wouldn't mind minor creatures If we really wanted to do Fantasy Based, I wouldn't mind Orcs or Elves.
I don't really care for familiars, If this was more of an action based pack, and you could summon guardians and underlings to go fight enemies I'd say "Absolutely!" then. That would be epic...
Sigh, I really hope dueling and fighting with other supernaturals and humans is a lot better than vampire fights.
I'm talking, moving around like snowball fights, dodging spells, not taking turns, taking every opportunity to defeat their enemy. - Witches, Fairies, Shapeshifters. I'd rather shapeshifters to werewolves so we can have a range of what creatures we transform into. My dream for a shapeshifter would be they get a range of "shifting" from like just fangs and sideburns to full on creature form.
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