Forum Discussion
3 years ago
I am sort of sick of small, highly themed, international worlds that do not gel with the existing worlds at all and are filled with a highly prescribed architectural style that makes any other style stick out like a sore thumb, to the extent that many of the simmer built lots in the recent worlds look incredibly similar, all the same style, same colour schemes, same furnishings.
That being said, if there is a new world, I hope it takes influence from a cheesy 80s/90s teen horror movie vibe instead of trying to imitate some historical folklore from some culture neither the Dev team or the YouTubers they hire know nothing about.
If possible, I'd like to see a genericish Americana small town in a woodsy PNW locale, that way it can fit in with Evergreen Harbor, Glimmerbrook, and maybe even Forgotten Hollow.
I can think of three distinct neighborhoods, a town square with lots arranged around a park (courthouse, arcade, comic book store, library etc), a suburban street, the type you would see in a teen horror movie, but with the lots clustered together on the same street (like Willow Creek or Oasis Springs) so differing styles don't look out of place, and finally a large, sprawling forested backwoods area with cabins, ranger station, lake, abandoned lumber mills etc.
That being said, if there is a new world, I hope it takes influence from a cheesy 80s/90s teen horror movie vibe instead of trying to imitate some historical folklore from some culture neither the Dev team or the YouTubers they hire know nothing about.
If possible, I'd like to see a genericish Americana small town in a woodsy PNW locale, that way it can fit in with Evergreen Harbor, Glimmerbrook, and maybe even Forgotten Hollow.
I can think of three distinct neighborhoods, a town square with lots arranged around a park (courthouse, arcade, comic book store, library etc), a suburban street, the type you would see in a teen horror movie, but with the lots clustered together on the same street (like Willow Creek or Oasis Springs) so differing styles don't look out of place, and finally a large, sprawling forested backwoods area with cabins, ranger station, lake, abandoned lumber mills etc.
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