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7 years ago
"jackjack_k;c-16293676" wrote:"@JoAnne65;c-16293385" wrote:"TheGoodOldGamer;c-16291745" wrote:
I voted beyond 2025 because the thought of this forum then amuses me greatly. :D
I want it to go as long as the devs want to and are able to keep working on it. I'm sure Sims 3 players would say that game ended 'too early' for whatever arbitrary reason, and I wouldn't want Sims 4 to end just because of something arbitrary like the franchise anniversary. The gurus have said they expect it to go longer than previous versions, and not to take past release patterns as current ways to predict things, so I'm hoping for that.
I don’t think actually many Sims 3 players say that game ended too soon. It has 11 expansions with quite some substance, enough to still enjoy it years later. Same goes for Sims 2 and 1. Wanting it to go on just to be amused by those not amused is what I’d call an arbitrary reason.
I feel like The Sims 3 could have had heaps more packs, like a true Vacation EP, Business EP, Hobby EP etc. I feel like there was heaps more to do.
And The Sims 2 ending when it did was horrible, I reckon they could have squeezed one or two more EP's out. The Sims 2 Ultimate Collection feels quite small in comparison to 3 or even 4.
I don't think you're accounting for tech limitations or instability issues. In retrospect, I believe EA now recommends players do NOT install all Sims 3 expansions simultaneously because it's difficult to run that way. This is not even really a consequence of the game, but rather any game could be expected to start exploding once it hits a certain file size beyond it's initial size. It reaches a point where they'd have to do a major update just to provide the game with stability, at which point they naturally ask themselves "why not just make a new game?"
Bethesda titles such as Skyrim are evidence it wasn't a Sims 3 exclusive issue, because they had an issue where character files beyond a certain file size would slowly become unplayable. Yes, the problem appeared far quicker on Playstation and Xbox rather than PC, but in all three it was noticeable. Bethesda eventually had to stop ignoring it because after four games of ignoring bug reports, Skyrim saw the Playstation completely incapable of playing the expansions initially because it's system was especially susceptible to this.
Realistically speaking, while some of us might've loved more content for Sims 3, it's likely that it simply would not have been able to handle much more without issues. The very same problem can afflict Sims 4, and that's why I'd recommend people realistically expect 2019 or 2020 as the final years and not cling to any pie-in-the-sky dreams like 2025.
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