Forum Discussion
7 years ago
Very close call on my vote here 'cause I'm very greedy and I want them all - a lot - especially lycanthropes, and fairies.. and...yeah all of them.
I voted for witches cause I'm so eager to see magic in this game it's beyond my ability to express in words. Now that I think about it choosing witches may have really been wrong, because I would hate for magic (if it ever is introduced) to be limited in its use to one race, unless that race could at least be hybridized. Maybe what I'd really like to see is a magic expansion where several schools of magic could be introduced as skills, so that our sims, vampires, aliens, ghosts and any other supernatural coming down the pike, could do, you know, even more supernatural stuff. :smiley:
Hey! I just thought of something, what if you wanted to limit who could do magic so you didn't have every single sim in the whole world spelling it up, you could instead of limiting magic by race - make it so that only people with a new "witch" trait can do it. So any character has the potential but only if they either roll the trait or are assigned the trait. That might work. :)
I voted for witches cause I'm so eager to see magic in this game it's beyond my ability to express in words. Now that I think about it choosing witches may have really been wrong, because I would hate for magic (if it ever is introduced) to be limited in its use to one race, unless that race could at least be hybridized. Maybe what I'd really like to see is a magic expansion where several schools of magic could be introduced as skills, so that our sims, vampires, aliens, ghosts and any other supernatural coming down the pike, could do, you know, even more supernatural stuff. :smiley:
Hey! I just thought of something, what if you wanted to limit who could do magic so you didn't have every single sim in the whole world spelling it up, you could instead of limiting magic by race - make it so that only people with a new "witch" trait can do it. So any character has the potential but only if they either roll the trait or are assigned the trait. That might work. :)
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