Forum Discussion
- pinneduphairNew SpectatorI plan on doing Rags to Riches when Eco Living comes out. It seems like that challenge will blend really well with this pack.
- Karababy52New SpectatorI chose other because I will definitely be doing a Rags to Riches, it's my favorite way to play! An Extreme Rags to Riches Off-the-Grid while striving to make the neighborhood Green & Pristine will be so much fun!
However, I know I'll want to play all the other styles as well. For instance, keeping the neighborhood trashed up and filled with smog (at least at first) for an Apocalypse Challenge at some point will make it much more realistic than ever before!
I also want to try having a minimalist Sim who strives to use/earn the least simoleans possible, only enough for building supplies, fees for making some things, etc., and will furnish their home with things they can make or find. They'll have to use community resources, grow their own ingredients or find them in dumpsters and recycle, recycle, recycle. It'll be interesting and fun to find out just how minimal they can go with simoleans and still live a comfortable, full and satisfying life.
Just a very few vague plans I have for playing with this pack, I have many others. I love how the possibilities are endless, especially when adding elements from other packs into the mix. :) - Is the pack out already? But the rags to riches lifestyle sounds fun.
- Influence, because I want to build some worlds with distinct vibes. But I also have some sims I want to put in uncontrolled situations and roll with it.
- ck213Seasoned Scout
"orenjiAi;c-17517295" wrote:
I love the N.A.P.s and community voting aspect of this EP. I feel like it makes my sims part of a grander order of things. Of an actual community where not everything I want happens just because I, the player, wanted it.
I found it hilarious when Knox showed up naked in the livestream just because SimGuruGeorge had Free Love enacted in that neighborhood. While not exactly realistic, I’m up for that kind of weirdness mixed in my gameplay. I need neighbors that feel like they’re also thinking and acting for themselves. Not just another familiar face to see walking in the background. I hope that the other N.A.P.s are just as dynamic as well.
That one will be interesting and make the game more random and surprising. - I think Adaptation, because I can't wait to see what all the N.A.P.s are and what they do and how I can implement them in my storytelling. ?
- Kita5399New SpectatorI will be trying out all of them at some point. I focus each generation of my legacy on a specific pack feature to keep things interesting, example: one heir became a global superstar, but her child settled down to a quiet life in Sulani, and now her grandchild is getting a degree at Uni. This pack gives me plenty to add new things for a few generations if I choose, plus can add a lot of variety to my rotational save as well.
"nerdfashion;c-17519413" wrote:
I don't understand why people say "it's so easy to be rich in this game!" because I always have a really hard time with it. Also, most of the stuff that falls under this category is the stuff that ties in really well with Off-The-Grid.
Writing and painting at high level skill is piss easy to get filthy rich- ADashofAsh90Seasoned VanguardI picked influence as i know I'll love exploring the different options, however I also am interested in most of the other suggestions too.
- Influence and Adaption will go hand in hand if things work the way I hope they will. Three factions will try to influence the public, but naturally only one can win, so the other two will have to adapt.
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