Forum Discussion
43 Replies
- DaWaterRat3 years agoSeasoned AceI prefer spellcasters, myself. I like having the option to decide just how much the occult part impacts my Sim's life, unlike Vampires and Werewolves where you can't avoid it. But other people prefer that challenge, and I applaud them for it. I will agree that Spellcasters are overpowered and don't really have any meaningful weaknesses, and for some people that's boring.
(I've also never been a fan of playing Vampires in any system. Never saw the appeal of it. 90% is either play a monster, or play angsty that you have to do monstrous things, neither of which are stories I want to explore.)
I do think Spellcasters are more popular than the Forums might indicate. Forums always tend to amplify the voices of the vocal, making certain aspects of the game seem more preferred/desired than actual play would indicate (twitter likewise.) - Kimmer_one3 years agoSeasoned AceI like both vampires and spellcasters, but vampires have always been my favorite occult characters. I've liked vampires in movies and TV series since childhood and they just fascinate me for some reason. Vampires game pack is well made in Sims 4, so it's naturally one of my favorite packs in general.
Spellcasters I like, but I wish they weren't called spellcasters. I always call them either witches or warlocks instead.
Werewolves don't interest me at all, but I like them in Sims 4. Werewolves pack surprised me positively, I didn't expect to like it as much as I do. - cyncie3 years agoSeasoned AceI don’t think they’re that disliked. As others have said, the pack sold well and seems to be popular in polls. They’re definitely my favorite. I love the aesthetic of RoM and the Magic Realm. Vampires and Werewolves tend to be a darker occult by nature, being cursed predators, and all. I think the devs went with a lighter approach with RoM, which may or may not have been intentional. That might affect some folks view of the pack. Plus, the skill tree was not as complex as the other two packs.
- Gamer_Cat243 years agoRising ScoutI think partly it is due to that we don't have as much as an in-depth tier for them.
Another thing I think it is because they tend to blend in with other Sims.
That said, a majority of my Sims are actually spell casters, and I purposely have them use wands, brooms, and familiars. I do that to bring them more into my game.
I also love werewolves and vampires, but there aren't as much yet in my game. - Spellcasters are all very much the same. They didn't make any individual school of magic aspirations. You don't get to pick and choose abilities because it always forces you to have the previous before choosing the next. Curses are way too easy to get rid of. Spellcasters have beautiful CAS and BB and they're fun in a sandbox way so I can kind of design my own mages but I think there was a lot more they could do to flesh out the lore behind the gameplay to give us a guided journey.
- Love the Wolvies, Spellcaster is very good in very limited numbers since they are a bit to strong, Vampires are far to nerfed
- atreya333 years agoLegend
"simgirl1010;c-18180614" wrote:
Not sure how Spellcasters fare against Werewolves but in this poll from a few years ago Spellcasters beat out Vampires 54% to 45%.
https://forums.thesims.com/en_US/discussion/966261/vampires-or-casters/p1
Time for a Spellcaster, Vampire, Werewolf battle.
This discussion has got me wondering if spellcasters are really as little liked as the title suggest. I think a supernatural battle between the three main occuls is in order. So I created a poll to compare spellcasters, werewolves and vampires. - GrumpyGlowfish3 years agoSeasoned AceWitches are my favourite supernatural creature, in The Sims and in general, BUT... there's still a lot of wasted potential here. Most of the spells and potions have effects that can already be achieved in the game by other means, without being a spellcaster. I mean, it's cool that I can magically clean up puddles and force annoying mosquito townies to leave, but if I had magic in real life, that would only be the beginning of what I'd do with it! This pack was an opportunity to go wild with magic, but it ended up being too tame.
I've come across the term "overpowered" in this thread, which I agree with in some regards (because they can use their powers all the time and don't have any meaningful weaknesses), but also disagree with in others. If anything, witches should be overpowered, but when I look at the things TS4 spellcasters are doing and compare it to what they could be doing, they actually feel underpowered to me. Of course, casting very powerful spells could come with powerful consequences to stop players from doing it all the time, and the pack tried this with the magic meter or whatever it's called, but it doesn't fill up fast enough, and I've never had a spellcaster get into trouble because of it during regular gameplay.
There's also an annoying lack of compatibility with other packs. You can't use magic to become famous, change the weather, clean up hair left by pets, or fight the mother plant. And why can't we stop time like in TS2? Granted, that would probably make spellcasters extremely overpowered, but so what? This is not a competition with other occults, it's about exploiting the full potential of every individual occult, and while vampires and werewolves have gotten that treatment for the most part, witches haven't. - I enjoy them, but compared to werewolves, spellcasters are too easy, too cheaty, no drawbacks to being a spellcaster, not dangerous enough either to themselves or to others.
- OldeSimsFan3 years agoSeasoned AceIn the latest occult preference poll, as of a couple of minutes ago spellcasters had 31 votes, vampires 27, and werewolves only 19
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,807 PostsLatest Activity: 14 hours ago
Community Highlights
Recent Discussions
- 18 minutes ago
- 47 minutes ago
- 4 hours ago
- 6 hours ago