Forum Discussion
ncisGibbs_BOSS
3 years agoSeasoned Ace
"SheriSim57;c-18046976" wrote:"ncisGibbs02;c-18046933" wrote:
I voted no.
I just don’t think it can be managed in the way I would like.
I’d be up for playing with nominated family and friends. And when you’re offline your town is paused with no risks.
What puts me off:
The idea of strangers coming in and making changes is horrifying! ?
Plus most online games require constant connection and people can still affect changes when you aren’t around. It’s too stressful.
In the war games I play you have to put up a shield to protect your base but the longest is 3 days. So you still need to be online at least twice a week to maintain a shield.
These aren’t free, you have to buy gems ? . You can only win 8 hour or 24hr shields.
You have to find the right group who will help you. The first two groups I was in were fun but the latest is more task oriented so less chat.
I wouldn’t like to do this for any Sims games at all. I imagine micro transactions would be constant. Or some subscriptions being made available to advance quicker.
I definitely would not like to play a sims game where my sims town could have people come change things in it for sure. I figured if they had single player and multiplayer, they would be totally different games.
I wonder if they would have separate worlds for single player and multiplayer?
Would it be easier if one world was the multiplayer so it’s only if you go live there that people could make changes. That way it’s your choice if you want to go there.