- Start with one or two sims, sometimes 3 if I want the child sim to be the focal sim. Expand to "heir and spare" for playing generationally.
- One active household, though I'll check in on others if needed
- Live wherever the story feels best
- All are connected, but there are "knots" of worlds where I'm more likely to travel to from the main one.
- Occults. All day, every day.
- Mostly Spellcasters, sometimes Werewolves or Aliens. Almost never Vampires.
- Normal Lifespan, or Long with manual age ups early on or when they've acheived their "goal" for that lifestage. (I can barely handle infants on normal life span. No way I'm going through that on long. Once they get to Toddler I can chill.)
- Normal skill progression.
- Two week seasons, with a "standard array" of Winterfest, New Year's, Love day (always coordinating with the winter or spring Romance Festival), Summerfest (usually coordinating with the summer Humor and Hijinks festival) sometimes Summer GeekCon, Fright Fest and Harvest Day.
- Currently running Vanilla, but MCCC and UI cheats are usually in the mix. Other mods as the story requests.
- Don't usually money cheat, but will do FreeRealestate when it's time to move.
- Always have a storyline of some sort. Maybe a goal, maybe a sequence of events, but some sort of story plan - including plans for the game to throw a curve ball.