Forum Discussion
ZerbuTabek
9 years agoRising Hotshot
Here's an unofficial update that seem to work properly :)
//--------------------------------------
// The Sims 4
// Copyright 2015 Electronic Arts Inc. All rights reserved.
//
//--- 010 Editor v5.0 Binary Template
// Resource Type: CAS Preset Resource (type 0xeaa32add)
//--------------------------------------
typedef struct
{
UINT32 item;
float value;
} Sculpt;
typedef struct
{
UINT64 item;
float value;
} Modifier;
typedef struct
{
UINT32 unknown;
UINT32 unknown;
UINT32 unknown;
} Unknown;
typedef struct
{
FLOAT heavyValue;
FLOAT fitValue;
FLOAT leanValue;
FLOAT bonyValue;
} SliderValues;
typedef struct
{
INT16 category;
INT32 tagValue;
} Tag;
local INT32 i;
UINT32 version;
UINT32 ageGender;
UINT32 region;
UINT32 archtype;
UINT32 displayIndex;
UINT32 presetNameKey;
UINT32 presetDescriptKey;
Unknown unknown;
UINT32 numSculpt;
for (i = 0; i < numSculpt; ++i)
{
Sculpt sculpt;
}
UINT32 numModifiers;
for (i = 0; i < numModifiers; ++i)
{
Modifier modifier;
}
CHAR isPhysiqueSet;
if ( isPhysiqueSet == 1 )
{
SliderValues sliderValues;
}
FLOAT chanceForRandom;
INT32 tagcount;
for (i = 0; i < tagcount; ++i)
{
Tag tag;
}
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