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SacrificialsMods's avatar
SacrificialsMods
Seasoned Adventurer
10 years ago

Custom Interaction Animations ?

Is it possible to create a custom animation to be used with a custom interaction ?
I already know how to create custom animations using Blender + Ts4 studio , but I couldn't figure how to create a unique animation resource for it.
when I checked it out the animation resource for the flirt interaction I found this

 


n="asm_key">02d5df13:00000000:20461d6aecce05ce

Succeed
y


Is it possible to create my own "ASM_KEY" and create a unique custom animation to be used with an interaction ? of yes then how so ?
Thanks in advance <3

7 Replies

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  • Hi @Dramatic-Gamer,

    From an engine perspective, there is nothing technically stopping you from adding your own Animation State Machines (ASM).

    As you may know, the actual animation resources (types 0x6b20c4f3 / 0xbc4a5044) are referenced by the Animation State machine (type 0x02d5df13) which dictates how the animations are played back and interact with gameplay.

    However I do not know how capable the community tools are at generating ASMs, so it's a question for the community if there are tools that can help you.

    -SGMS
  • "SimGuruModSquad;14982615" wrote:
    Hi @Dramatic-Gamer,

    From an engine perspective, there is nothing technically stopping you from adding your own Animation State Machines (ASM).

    As you may know, the actual animation resources (types 0x6b20c4f3 / 0xbc4a5044) are referenced by the Animation State machine (type 0x02d5df13) which dictates how the animations are played back and interact with gameplay.

    However I do not know how capable the community tools are at generating ASMs, so it's a question for the community if there are tools that can help you.

    -SGMS


    I've been searching for the stereo dance animations which were added with Get Together however I was only able to locate the dance floor animations by searching the two resource types you've mentioned above...

    Are those dance animations packed with another resource ?
    What is resource type 0x1C99B344 ?
  • Hey @Forest_Ninja,

    Not 100% certain what animations you are referring to but the clips are not packed together, they should all just be standard resources. All the keys for dance animations in Get Together included below, hopefully that will assist in helping you find them.

    0x1C99B344 is python related cache for optimization, not directly related to animation clips.

    -SGMS

    Spoiler

    Synchronized Dancing
    6b20c4f3:00000000:56a55a4fdba41c47
    6b20c4f3:00000000:08f0664ced6161e0
    6b20c4f3:00000000:9fe6618fc6eb7abd
    6b20c4f3:00000000:12de524a80a001ad
    6b20c4f3:00000000:0676caa5989fb1c7
    6b20c4f3:00000000:4134da92092b5efc
    6b20c4f3:00000000:a9d80428caf047eb
    6b20c4f3:00000000:7aff8fae724ffa1f
    6b20c4f3:00000000:d56013b5fbb3face
    6b20c4f3:00000000:93479186a9268934
    6b20c4f3:00000000:63f3fa6035b270e6
    6b20c4f3:00000000:19d0848601323b90
    6b20c4f3:00000000:f3af840725b7d2ba
    Trait
    6b20c4f3:00000000:17b4c3ae317e4a27
    Dance Floor
    6b20c4f3:00000000:8b9e88e05198d559
    6b20c4f3:00000000:75e57a646eefa0c4
    6b20c4f3:00000000:1fa1eb8bde09e456
    6b20c4f3:00000000:882f0e88f3c3f05a
    6b20c4f3:00000000:91af1085f909fef7
    6b20c4f3:00000000:82798d3af6e71aa3
    6b20c4f3:00000000:82798d3af6e71aa0
    6b20c4f3:00000000:82798d3af6e71aa1
    6b20c4f3:00000000:82798d3af6e71aa6
    6b20c4f3:00000000:ee97e38580f4e24c
    6b20c4f3:00000000:ee97e38580f4e24f
    6b20c4f3:00000000:ee97e38580f4e24e
    6b20c4f3:00000000:ee97e38580f4e249
    6b20c4f3:00000000:5c38f122890cf778
    6b20c4f3:00000000:223747f41bb39001
    6b20c4f3:00000000:223747f41bb39002
    6b20c4f3:00000000:223747f41bb39003
    6b20c4f3:00000000:223747f41bb39004
    6b20c4f3:00000000;a1f354c4545900e6
    6b20c4f3:00000000:a1f354c4545900e5
    6b20c4f3:00000000:a1f354c4545900e4
    6b20c4f3:00000000:a1f354c4545900e3
    6b20c4f3:00000000:61aeb7fb46a18a12
    6b20c4f3:00000000:e1179a2256e126a7
    6b20c4f3:00000000:534bfbbf3ab406e9
    6b20c4f3:00000000:e941df54164ae341
    6b20c4f3:00000000:5ffb46be936b4e9d
    6b20c4f3:00000000:ac2e4d45adbaf98d


  • "SimGuruModSquad;14985060" wrote:
    Hey @Forest_Ninja,

    Not 100% certain what animations you are referring to but the clips are not packed together, they should all just be standard resources. All the keys for dance animations in Get Together included below, hopefully that will assist in helping you find them.

    0x1C99B344 is python related cache for optimization, not directly related to animation clips.

    -SGMS


    Thank you for the list...

    Edit: I was searching for the stereo animations but I haven't tested synchronized dancing clips yet so I'll let you know if they're not in the list.
  • "SimGuruModSquad;14985060" wrote:
    Hey @Forest_Ninja,

    Not 100% certain what animations you are referring to but the clips are not packed together, they should all just be standard resources. All the keys for dance animations in Get Together included below, hopefully that will assist in helping you find them.

    0x1C99B344 is python related cache for optimization, not directly related to animation clips.

    -SGMS


    I've tested all of the animations in your list and the stereo animations aren't included so they must be packed elsewhere.
  • Hey @Forest_Ninja,
    The stereo dance interaction has been around since the game's launch, but perhaps those are the ones you are referring to. Keys for those below, you will find those in the base game data. If those aren't the ones then perhaps post a video of what animations you are referring to.
    Spoiler

    Adult
    6b20c4f3:00000000:d75f911a00e5165b
    6b20c4f3:00000000:d75b911a00e12d34
    6b20c4f3:00000000:d758d11a00df644d
    6b20c4f3:00000000:d770911a00f3892e
    6b20c4f3:00000000:d76c911a00efa007
    6b20c4f3:00000000:d769d11a00edd710
    6b20c4f3:00000000:731f0444d98a69f7
    6b20c4f3:00000000:d5be257561afe597
    6b20c4f3:00000000:4427491da67c1a8a
    6b20c4f3:00000000:18d5672cf1b922e5
    6b20c4f3:00000000:3ebd35d8afc285b8
    6b20c4f3:00000000:388cea957d5a3cbf
    6b20c4f3:00000000:b0f209cbac47acdb
    6b20c4f3:00000000:deda0a45248a0350
    6b20c4f3:00000000:3341dbabf3ca10af
    6b20c4f3:00000000:b50ef2590fa5a268
    6b20c4f3:00000000:44935c26e6ed14e2
    6b20c4f3:00000000:e53cdc389f188c2b
    6b20c4f3:00000000:2177622aea359615
    6b20c4f3:00000000:eb2b8a4c1a2e16fb
    6b20c4f3:00000000:7825849e32c6c5c1
    6b20c4f3:00000000:5359391877c11867

    Child
    6b20c4f3:00000000:03509c117dce9a49
    6b20c4f3:00000000:035adc117dd75b0e
    6b20c4f3:00000000:0357dc117dd525e7
    6b20c4f3:00000000:0346dc117dc6b214
    6b20c4f3:00000000:03439c117dc40fad
    6b20c4f3:00000000:034ddc117dccd162
    6b20c4f3:00000000:6c310c51d29e17f5
    6b20c4f3:00000000:54f946d51af04939
    6b20c4f3:00000000:7ecda631923f69d4
    6b20c4f3:00000000:9154b0e2e4bb363b
    6b20c4f3:00000000:339a37cde4968996
    6b20c4f3:00000000:22ae97666ac028d1
    6b20c4f3:00000000:894aae86942dff3e
    6b20c4f3:00000000:92dfe59f6658203a
    6b20c4f3:00000000:7e6cc72921404711
    6b20c4f3:00000000:b3554daf6e5f5da6
    6b20c4f3:00000000:60029adb54151625
    6b20c4f3:00000000:ae41b111561e7d03
    6b20c4f3:00000000:6d2afd8cdc110d95
    6b20c4f3:00000000:0af4a2d6f372f7d7
    6b20c4f3:00000000:d3c54b612053736d
  • SacrificialsMods's avatar
    SacrificialsMods
    Seasoned Adventurer
    10 years ago
    "SimGuruModSquad;14982615" wrote:
    Hi @Dramatic-Gamer,

    From an engine perspective, there is nothing technically stopping you from adding your own Animation State Machines (ASM).

    As you may know, the actual animation resources (types 0x6b20c4f3 / 0xbc4a5044) are referenced by the Animation State machine (type 0x02d5df13) which dictates how the animations are played back and interact with gameplay.

    However I do not know how capable the community tools are at generating ASMs, so it's a question for the community if there are tools that can help you.

    -SGMS


    Thanks for the info , I'll look into it when I have some time <3

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