Forum Discussion
Thank you so much for all your help! I got my game back going again! Unfortunately I have some new problems! It's never ending I swear! If I include some LE's can you point me in the right direction? You seem to really know these well! Thanks in Advance!
"<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b00b8c4c24e1efa66b7b507</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-08-10 18:55:19</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1220-1.300.000.189.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimSelector::SelectorPanel</categoryid><desyncid>b00b8c4c24e1efa66b7b507</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimSelector::SelectorPanel/HandleUpdateTraits() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() rtim=63235 Client Session Time: 44.09 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: True SystemInfo: Mac OS X Version 14.6.1 (Build 23G93) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>b00b8c4c24e1efa66b7b507</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-08-10 18:55:19</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1220-1.300.000.189.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimSelector::SelectorPanel</categoryid><desyncid>b00b8c4c24e1efa66b7b507</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimSelector::SelectorPanel/HandleUpdateTraits() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() rtim=63237 Client Session Time: 44.09 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: True SystemInfo: Mac OS X Version 14.6.1 (Build 23G93) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>"
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>8556d8918dea425266b6dd5b</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-08-10 04:05:44</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1220-1.300.000.189.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimSelector::SelectorPanel</categoryid><desyncid>8556d8918dea425266b6dd5b</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimSelector::SelectorPanel/HandleUpdateTraits() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() rtim=247273 Client Session Time: 40.37 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: True SystemInfo: Mac OS X Version 14.6.1 (Build 23G93) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>8556d8918dea425266b6dd5b</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-08-10 04:05:44</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1220-1.300.000.189.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimSelector::SelectorPanel</categoryid><desyncid>8556d8918dea425266b6dd5b</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimSelector::SelectorPanel/HandleUpdateTraits() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() rtim=247276 Client Session Time: 40.37 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: True SystemInfo: Mac OS X Version 14.6.1 (Build 23G93) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>
<?xml version="1.0" ?><root>
<BetterExceptions><BEversion>v3.13</BEversion><WasBlank>False</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>False</BadObjectCC><Advice>Not available. More info may be in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>b00b8c4c24e1efa66b7b507</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-08-10 13:48:16</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1220-1.300.000.189.Release</buildsignature><categoryid>loot.py:160</categoryid><desyncid>b00b8c4c24e1efa66b7b507</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: generator raised StopIteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 294, in wrapper KeyError: (KnowledgeTest(career_knowledge_requirement=None, known_net_worth=ImmutableSlots({'comparison_type': <built-in function ge>, 'comparison_value': 500000}), known_skills_by_tag_above_level=None, knows_all_traits_of_type=None, knows_net_worth=None, knows_relationship_expectations=None, knows_relationship_status=None, major_knowledge_requirement=None, prohibited_relationship_tracks=frozenset(), prohibited_statistics=frozenset(), prohibited_traits=frozenset(), required_relationship_tracks=frozenset(), required_statistics=frozenset(), required_traits=(), romantic_preference_knowledge_requirement=None, subject=ParticipantTypeSingleSim.Actor, target=ParticipantTypeSingleSim.SavedActor1, tooltip=None, unconfronted_secret_knowledge_requirement=None, woohoo_preference_knowledge_requirement=None), frozenset({('subject', (<sim '' 0xa6112f20fde08c9>,)), ('target', ())})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 766, in get_loot_ops_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 199, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 556, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 145, in __call__ File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 1441, in __call__ StopIteration The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 796, in apply_to_resolverRuntimeError: generator raised StopIterationrtim=0 Client Session Time: 44.09 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,269,0,5782 Modded: True SystemInfo: Mac OS X Version 14.6.1 (Build 23G93) GPU: Apple M2 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>
@annadixon97 Nothing here is posting directly to a specific mod. What was happening in game when the LEs were created? Do they happen if you play with no mods or CC?
- annadixon971 year agoRising Novice
Sometimes it’s when I’m exiting CAS and other times it’s after like 30 minutes! Not sure what’s happening when it crashes not after cas!
- luthienrising1 year agoHero+
@annadixon97 Start at Broken/Updated Mods & CC and update your mods. These issues are usually related to broken mods.