"Simmerville;c-18276946" wrote:
"SimplyJen;c-18276833" wrote:
This MTS thread might be helpful from 2019... It does mention TS4 polycount.
https://modthesims.info/showthread.php?t=622487
Thanks, that was a useful read!
I've begun a big search in my cc, looking for high poly, and I just discovered a sofa that is used in a laging lot has the amazing poly of 70000 ! :open_mouth:
Also found a wedding veil with the poly around 90000 (very simple veil so I don't really understand how poly can be that high, but as long as no sim on the lot is actually wearing it, it should not really cause game lagging?
It's a tad confusing though that say a huuuuuge painting has the poly of about 50 (pretty flat shape I guess) but with enormous file size due to the images. Somehow I feel the game takes easier on "Low poly + big texture file size" than "High poly +small texture file size/few swatches".
Moving those big poly objects temporary out of the game, they might still be used for smaller lots or specific settings for story telling etc. Just not in my biggest cc packed lots :)
You need to look out for anything with curves that looks too smooth in game. People are making fun of this low poly seagull, but frankly it doesn't need to be higher poly, because it's a very small game detail. With square looking objects you don't really visually see the polycount, but if rounded looking objects look too round and their curves are too smooth, and they have 3D details, they are most definitely too high poly.
https://64.media.tumblr.com/4d4eba8ecce9e85443785e85d4adf8ac/ef21b4f4c33b4a99-8d/s500x750/c370129a792d7d569de3d214ca5f50283c8e6c7c.png
Here's a model of a low poly seagull, it looks a lot like the one we have in game. The polys, are the flat faces you see making up its body, when you increase the polycount, there are more faces and they are smaller in size and help give the appearance of a smoother look.
https://www.cgtrader.com/3d-models/animals/bird/lowpoly-seagull
https://img1.cgtrader.com/items/2140332/765caba328/lowpoly-seagull-3d-model-low-poly-animated-rigged-fbx.jpg
And here is another low poly seagull, at 781 polys. This one however has more polys than the previous one, and it looks more defined and smoother and rounder.
https://www.cgtrader.com/3d-models/animals/bird/low-poly-cartoon-seagull
https://img1.cgtrader.com/items/2261236/78c5ec0f62/low-poly-cartoon-seagull-3d-model-low-poly-obj-3ds-fbx-stl-blend-dae.jpg
This seagull has even higher polycount, with 11.636 polys. Check the link to the model so you can see also the wireframe images, where the polys are more clearly visible.
https://www.cgtrader.com/3d-models/animals/bird/common-gull-hd
https://img1.cgtrader.com/items/2334391/317bdd0fd0/common-gull-hd-3d-model-max-obj-3ds-fbx-c4d-lwo.jpg
And then there is this one, where you can see they modelled every single feather, and the polys are so many and so compact, you can barely make them out on the wireframe image. It says in the description that this model is intended for printing on a 3D printer. If someone were to somehow get this model for free and make it into Sims 4 CC it would crash your game.
https://www.cgtrader.com/3d-print-models/miniatures/figurines/seagull-b9cdfc71-296a-4ed4-af18-4fb2171bffed
https://img-new.cgtrader.com/items/2673644/51eb583417/seagull-3d-model-obj-stl-ztl.jpg