1. Close the game
2. Move your entire Mods folder to the desktop
- You may want to make a copy of this folder to preserve them as is; perhaps name it something like PrimaryModsFolder
3. Create a folder on the desktop; something like ScriptModsToTest
4. Move all mods that have TS4SCRIPT files to the new ScriptModsToTest (or whatever you named it)
- Be sure to move the package and script files together; for example mc_cmd_center.package and mc_cmd_center.ts4script should be kept together
- Note for MCCC specifically, keep all the module script files you use together as well
- Other mods may have multiple script files too, so just keep them all together
5. Delete the localthumbcache.package file located in the Documents / Electronic Arts / The Sims 4 folder
6. Repair the game
- In the EA app, navigate to the game, select Manage, Select Repair and allow this to run for all packs
7. Launch the game (a new, empty Mods folder will be generated automatically)
8. Create a New Save to test (to be sure the game loads properly without any mods)
9. Save and exit the game
10. Do 50/50 testing for those ScriptMods (include the script and package files for each mod when testing)
- You may want to create a separate folder on your desktop for Safe or Tested Script Mods as well