Infinite load screen when trying to access manage worlds from household
Hey everyone!
I've been playing with my family of Sims for 6 generations, also have a bunch of mods. For a couple of weeks now I haven't been able to access manage worlds from that specific household or let them travel to other neighbourhoods. I simply get stuck on the load screen.
I've tried:
- loading the game without mods
- starting a new game (managing worlds works there)
- resetting the game as indicated here https://answers.ea.com/t5/PC/READ-FIRST-Troubleshooting-your-Game/m-p/3621199
Whenever I add my saves back in after checking everything works after resetting, the same problem as before occurs.
Please help! ☹️
lastException:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>33f2a8dc9cdd35186758b2d2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-10 22:31:07</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-1.200.000.643.Release</buildsignature><categoryid>cpp_message.py:167</categoryid><desyncid>33f2a8dc9cdd35186758b2d2</desyncid><systemconfig/><screenshot/><desyncdata>[manus] unique_object_service failed to handle on_all_households_and_sim_infos_loaded due to exception (IndexError: list assignment index (0) out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 609, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1682, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 290, in on_enter File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 38, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 454, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\unique_object\unique_object_service.py", line 31, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\unique_object\unique_object_service.py", line 71, in _enforce_uniqueness_on_household_inventory_objects File "T:\InGame\Gameplay\Scripts\Server\unique_object\unique_object_component.py", line 82, in enforce_uniqueness File "T:\InGame\Gameplay\Scripts\Server\unique_object\unique_object_component.py", line 71, in _get_stored_sim_info File "T:\InGame\Gameplay\Scripts\Server\objects\components\stored_sim_info_component.py", line 378, in get_stored_sim_id_from_object_data File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 167, in __getitem__ IndexError: list assignment index (0) out of rangertim=0 Client Session Time: 18.43 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,356,0,5869 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3060 32.0.15.6094, GUID: C507A05F-450E-11ED-9EEB-DF544D6F13A1 </desyncdata></report>
</root>
lastUIException:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>33f2a8dc9cdd35186758b2d2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-10 21:37:41</createtime><buildsignature>Local.Unknown.Unknown.1.111.102.1030-1.200.000.643.Release</buildsignature><categoryid>(AS)widgets.GameEntry.Neighborhood.controls::NeighborhoodMap</categoryid><desyncid>33f2a8dc9cdd35186758b2d2</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.GameEntry.Neighborhood.controls::NeighborhoodMap/HighlightLotsEdit() at widgets.GameEntry.Neighborhood.controls::NeighborhoodMap/SetNeighborhoodMode() at olympus.core.widget::WidgetBase/Show() at olympus.io::CommunicationObject/DispatchToWidget() at olympus.io::CommunicationManager/DispatchStoredOnDemandMessages() at olympus.core::LayoutManager/OnDemandWidgetLoadComplete() rtim=45376 Client Session Time: 18.43 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,356,0,5869 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 3060 32.0.15.6094, GUID: C507A05F-450E-11ED-9EEB-DF544D6F13A1 </desyncdata></report>
</root>