5 years ago
Lot Taxes Too High!!
I've been playing TheSims since day one of the original game on the PC. So, I'm a long time fan of the franchise, and I have enjoyed the games very much. I'm probably even one of the very few who als...
@Josulyhar Isn't it bills, not just taxes, or am I confusing something? Hopefully I'm talking about the same thing. I love to garden and have uploaded a bunch of my plants to the gallery under the same user ID I have here. If you want to download the perfect dragonfruit plant into your game 4-6 times you could keep it indoors so it bloomed all year. Harvest and sell the fruit and this should help a great deal. I also have other high-ticket (for selling) plants in the gallery.
If you read at the link I posted in my last reply, I apologize as this would be a repeat of some of the info, but it is my personal 'cautionary tale' on my bills lesson:
I have noticed that a huge inventory of valuable harvestables that were in both the personal inventories and the household inventory gave one of my Sim households a HUGE household bill. I about fell off my chair when their household bills came due at over $65,000! It turned out that this was mainly caused by the stockpile of valuable harvestables in both the personal inventories and the household inventory. It took me at least two hours to sell all of their produce, but that was the issue! Their next bills were reasonable… and after I sold all of the produce, they were millionaires!!!
@Trismagistos
Haven't tested it thoroughly since the bills update since it's been broken ever since, but in the past things in your inventory didn't count towards your bills. I'm assuming that part is the same.
I had a sim who had a cheaper lot, bills were around 2K I think. She won the lottery and suddenly had a million. I decided to stash all of it away and continue playing, so I made a vault and stashed the full million in there. The instant I did, my bills went up an additional 45K. Having the money on me didn't increase it, but as soon as it became part of my lot, it did.
The latest update is better but its still broken. Power and Water don't count towards your bills in any way, positive or negative. The only way surplus power and water helps is when you click to sell the surplus... which it should be doing automatically if set that way, only it doesn't. If you have a negative power or water, it never counts on your bills. Mine reached max negative and just stayed there, never adding to my bills.
I'm still using that mod by zhan. That still works just fine.
@Psychotps, @SheriGR, @Josulyhar I did some digging again and i found out that one of the lots decreased in value. Instead of 22 million it is now only worth 2,2 million. This is the lot that has 6 filled vaults with a combined asset of 20 million simoleons. So this money is not counted to the lot value anymore and my household there is not paying extreem amounts either. They pay a total amount of 161,940 see Screenshot 1
Their liquidity is near to 7 million and because of the high end ecological stuff they have their refund totals more than 900,000.
The second bill is from a household in Sulani. They too, have a lot of Ecological stuff, no vaults, but not all of them have the frugal trait.
I have made a lot of screenshots to compare the cost of living on a couple of lots but the lowest bills are of the household I currently play. They live in Brindleton Bay on a smaller plot, 40 by 40 of round about 900,000 (that also became cheaper) have a liquidity of 5,2 million and a vault filled with 5 million. They pay 41,662
When asked for I will share the other screenshots too.
Have fun playing. 😉