8 years ago
MotiveUIStyle and ui_render_style commands.. question
I'm wondering if there's a C++ brick wall on this one. As in, if it's done in C++ and I can't do a thing with it for that reason?
The long and short of it is, I wanted to figure out if there's a way to add more than just the two MotiveUIStyles, the default and the long one for the Vampires Power bar. I found MotiveUIStyle in commodity.py and it seems plausible enough to inject in another variable to it with a new name.
But I can't find any place that actually references how that variable gets defined in terms of how long the bar is. In other words, LONG for the Powers bar is obviously defined as a variable under MotiveUIStyle, but I can't find anything that tells LONG to change the size of the bar. So without being able to reference that part of it, it seems like I'd be adding a value that either has no length definition at all, or is stuck as the default length.
So my question comes down to, am I missing something that I can edit / add to, or am I wasting my time on this one?
The long and short of it is, I wanted to figure out if there's a way to add more than just the two MotiveUIStyles, the default and the long one for the Vampires Power bar. I found MotiveUIStyle in commodity.py and it seems plausible enough to inject in another variable to it with a new name.
But I can't find any place that actually references how that variable gets defined in terms of how long the bar is. In other words, LONG for the Powers bar is obviously defined as a variable under MotiveUIStyle, but I can't find anything that tells LONG to change the size of the bar. So without being able to reference that part of it, it seems like I'd be adding a value that either has no length definition at all, or is stuck as the default length.
So my question comes down to, am I missing something that I can edit / add to, or am I wasting my time on this one?