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Simmerville's avatar
3 years ago

Need help with S4 Studio / Blender (want to remove relief)

In the past I only used S4 Studio for adding swatches or adjusting tags. So, I am totally green with Blender etc.

Now I wanted to make a recolor of one wall plaque (retail business) and created a stand alone object for my use. I set it to be available from catalog, and all is fine. Until I see it in game, and notice the original motif can still be seen as a 3D relief.

In Studio I see there are 3 meshes, Dropshadow 2/4, Phong 106/172 and PhongAlpha 18/36.
I understand I will need Blender to export/open those meshes, but after installing Blender and open those 3 files, I really don't see which one is creating the 3D relief, and how I can adjust it. I assume the effect can be turned off or the 3D mesh can be flattened, but I need some assistance in order to do this. I'm sure it's a quick task for anyone familiar with it, I'm just not seeing what I need to do :)

Here's a picture of the object I'm trying to fix (want to get rid of the shopping basket and stars that can still be seen as a 3D relief.

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtwOcHs-IZIQfn5VDN6iApmdy3u-G9IkKKJ5vhjQ4qkEscRfskxZ5814HAPGHaw3Ncrhd7EQBiBZs3jEPKW1Jgj_XTQSbEeQ5fokk9NSZx0CIklaZTbzrgl4VqYLcfzEGk6cDZnw0vJpfbY3b8AaUhZu12Y3jHEMgyHIO8p7axOi_AF7nnoKX3iFdk/s700/20220724.jpg

3 Replies

  • That is the bump map (or normal map) causing that overlay effect.

    You don't need blender to open the file up, it's a texture.

    If you go to the warehouse tab, look for the DST files on the left, there should be 6


    • 3 are for the diffuse image (one for your image, one for the Normal Map, one for the Specular Map)
    • 3 are for the glass (one for the glass texture, one for the Normal Map and one is for the Specular Map)


    Spoiler
    https://i.imgur.com/hkfc2n4.png


    • Diffuse Map is the "texture" you're replacing
    • Normal map gives objects that are flat a 3D appearance
    • Specular map gives items a shine or matte appearance


    The easiest way to get rid of that overlayed "bump" is to replace that DST image with a blank one.

    (You can download them from S4S, at the top of this link)
    https://sims4studio.com/thread/1079/get-eas-bump-specular-maps

    If you click one of the DST files in the Warehouse tab of S4S you will get a preview of it, so you can tell what is what

    Spoiler
    https://i.imgur.com/sggFM9C.png



    • Download the Blank Normal Map
    • Make sure you have the correct DST file highlighted on the left (in this example, it would be the 2nd one)
    • At the bottom right, click the IMPORT BUTTON
    • Find the location you saved the Blank Normal Map on your PC to Import it like you do with textures
    • Save Package


    Spoiler
    https://i.imgur.com/VZS8aal.png



  • Wow and thanks @Chicklet453681 ! This was very helpful, and thanks for taking the time to write all this in detail! I managed to replace those two files needed, and the relief details are gone, yay!

    You just made my day - thanks a lot! :)
  • Awesome! So glad you fixed it! And no problem at all, I spend a big portion of my RL work days writing instructions (including pics) every week so I'm used to "showing" how to do something. LOL

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