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ZerbuTabek's avatar
ZerbuTabek
Rising Hotshot
11 years ago

@SimGuruModSquad: Is a default replacement for an object XML required for custom interactions?

I'm trying to add custom interactions to my mod, but one thing I noticed is that in order to add them to the object, you have to replace the XML for the object.

This would mean you could only ever have one mod installed per object. So, for example, if two mods both added new interactions to the computer, you would be restricted to just one of them.

The mod I'm making adds interactions to a lot of objects, and hence would create a lot of conflicts.

Is there any way to add interactions that doesn't require a replacement?

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