@SimGuruModSquad/@SimGuruEugi: Binary Information for World-Related Files Needed
I'm trying to make a world editor for The Sims 4. It will be an interface where you can open a .world file and drag and drop objects represented by thumbnails, move lots around, raise and lower terrai...
A couple very interesting files I see in .world archives are resource type 0x810A102D and resource type 0x91568FD8. It remains to be seen how they hook together with all the rest of the UNKN types in .world files.