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Hi @rizewifme There's a good chance you have mods or CC that needed updating after Growing Together came out for compatibility with the pack itself. You don't have to get rid of your CC, though! You can do a 50-50 on your CC to find the culprit.
This means organizing the files there into bite-size batches (with any files they require, like XML Injector or a Core Library mod or mesh) and testing one batch at a time. For each test, delete the file called localthumbcache, then put only that batch in Mods. If your game behaves as you expect, set that batch aside as "cleared" and delete localthumbcache again. If it doesn't behave as you expect, take out half the batch and see if you're closer to finding the culprit. Remember to delete localthumbcache each time. You'll find some 50-50 method tutorials online too. Once you isolate the file, you can go find out if there's an updated version.
When you're making batches, start with things like sliders, default overrides, and eyelash-related mods. They're the most likely to have needed updating.
thank you for replying ! i really appreciate the help. i've been slowly moving stuff from places and doing things as you said. i've noticed that it's definitely been helping so far. i honestly never thought of doing it at the time as there were so much CC unorganised that i didnt want to go through it all. i still got more to go but i just wanted to thank you !!
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