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The Soul Music station was playing fine for me other day, will check back later and see if it's still playing okay or if the latest patch somehow screwed it up.
- Sims4Ever20223 years agoSeasoned Scout
I just sent some Sims to the Celebration Center in San Sequoia, and the music only works on the "Venue Wall Speaker: Soul" unit, but not on any other stereo unit. The Residential Wall Speaker can't play the station either. I don't think the script files in stereos are tuned correctly/updated to play this station independent of the Soul Venue Wall Speaker.
- crinrict3 years agoHero+
- Sims4Ever20223 years agoSeasoned Scout
I finally figured out what it was. It was bad CC called "SYB_Record_Player_With_Christmas_Songs.package" that was interfering with my base game stereos and walls speakers. It was throwing an Exception every time I tried to play the Soul station on my (non-CC) wall speakers and radios. I have deleted that file, and the Soul station now plays normally.
A separate piece of bad CC was causing the wall speakers to not play at all (no menu option other than "upgrade" and "salvage for parts"). I narrowed it down to an item I had by Slox, but I have yet to find out exactly which piece in my Slox folder caused that. I noticed there was a JSON file in that folder, so I deleted it and started loading the CC back in small batches.
Update: I unmerged a Slox package file which contained the American Diner CC. Within that CC was a radio bundled in there. I deleted the whole folder, because I suspect the radio as being the culprit. None of the other Slox items I had gave me any issues when I loaded them back in, so I think it's the American Diner radio that caused the second issue.
Thank you for your help! ❤️
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