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9 years ago
@jerrycnh I have no problem with newbies. We've all been new at some point. But respect is a two-way street, and derailing someone else's thread is not respectful at all. I bit my tongue when dealing with AmySims because I felt it was a one-off thing, but when it happened again, I had to put my foot down. I'm sorry that you were the one who bore the brunt of that, especially since you did ask a fairly reasonable question, in hindsight.
@SimGuruEugi Okay, so what I'm dealing with at the moment, is I have a tablet that has a "Commune with Spirits" interaction (a reskinned "Chat") that exclusively allows the user to chat with ghosts, rather than living Sims.
I've updated the mod with jerrycnh's suggestion, except that for now, I've kept the "phone chat" relationship gain (because there's nothing in there that actually singles out or blacklists ghosts). I've provided a new XML for the mod to point to, but for all intents and purposes, it's phone chat. It's a unique XML and has a unique name and ID, mind you.
What happens now, is that when a Sim interacts with the tablet and chooses a ghost, the interaction drops out of the queue, and for a split second they revert to a T-pose.
Jerry's suggestion seems to only provide one range for a relationship (-100 to 50), while the default phone loot has a range of relationships, as well as bonuses based on certain traits, or whether or not the Sims are family. But nothing about ghosts, which is why I left it as is. There didn't seem to be any point to changing it, when all I want is a standard relationship gain.
Here's the updated mod: simfileshare.net/download/FQAeWXJgmNUK1aPtAMtwK68pgRY3ntbeGw0PCsRRU881wSZ7FzlThSt0VbFTYo8F/
@SimGuruEugi Okay, so what I'm dealing with at the moment, is I have a tablet that has a "Commune with Spirits" interaction (a reskinned "Chat") that exclusively allows the user to chat with ghosts, rather than living Sims.
I've updated the mod with jerrycnh's suggestion, except that for now, I've kept the "phone chat" relationship gain (because there's nothing in there that actually singles out or blacklists ghosts). I've provided a new XML for the mod to point to, but for all intents and purposes, it's phone chat. It's a unique XML and has a unique name and ID, mind you.
What happens now, is that when a Sim interacts with the tablet and chooses a ghost, the interaction drops out of the queue, and for a split second they revert to a T-pose.
Jerry's suggestion seems to only provide one range for a relationship (-100 to 50), while the default phone loot has a range of relationships, as well as bonuses based on certain traits, or whether or not the Sims are family. But nothing about ghosts, which is why I left it as is. There didn't seem to be any point to changing it, when all I want is a standard relationship gain.
Here's the updated mod: simfileshare.net/download/FQAeWXJgmNUK1aPtAMtwK68pgRY3ntbeGw0PCsRRU881wSZ7FzlThSt0VbFTYo8F/
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