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Scott1710's avatar
6 years ago

Your Reccomendations for Long-Term Playthrough

Hello everybody! I'm hoping to get some people's input on the mods that I'm thinking of using in an upcoming playthrough, and also your suggestions for other mods and content that you think I should be using as well.

My plan for the playthrough is to essentially do a Super-Sim challenge, much like James from the SimSupply has done on his YouTube channel, in which I need to play a single sim that eventually completes all the aspirations, skills and careers in the game. However, in order to spice it up a bit, I also want to combine elements of a legacy challenge wherein I start on a very large lot with very little money (I'm thinking the Hound's Head in Brindleton Bay with about $2500 starting cash).

But here's where I really want to take this to the next level. I'm thinking of using a few major gameplay overhaul mods, because there are some aspects of The Sims that I find are too easy for a challenge like this. The mods I have in mind so far are Long-Term Relationship Building and Meaningful Stories, as well as MCCC for story progression and increased lifespans.

I'd like to reduce the amount of income from as many of the careers (and part time jobs) as possible. The 50% Lower Career Salaries mod looks promising for this, but I haven't tested it yet. Hopefully it covers everything.

Hopefully this gives you an idea of the kind of gameplay I'm looking for. I'm aiming for increased difficulty while maintaining some degree of realism, but I'm open to any ideas for mods that you think improve gameplay in general. I'm also happy to have this be quite heavily modded, even if that will involve a lot of testing beforehand to make sure everything is working as expected, so please feel free to throw any and all ideas at me.

My final question is do you have suggestions for my MCCC configuration, specifically when it comes to re-population and culling? In previous playthroughs where MCCC has been pretty much the only mod I've been using, I've had some trouble where my sims couldn't fall pregnant, and I suspect this might have had something to do with population limits. I want to avoid these kind of problems wherever possible.

Thanks very much if you've bothered to make it to the end of this post. I hope to hear from you with your suggestions!
  • I tend to use bienchen83's mods a lot, they provide a lot of bug fixes and quality of life enhancements. They are over at https://www.deichschafblog.de/s4/bienchens-mods-updates/

    Also roBurky's Fitness Controls mod stops their weight yoyoing.

  • LadyKyn's avatar
    LadyKyn
    New Traveler
    "WaytoomanyUIDs;c-17143692" wrote:
    I tend to use bienchen83's mods a lot, they provide a lot of bug fixes and quality of life enhancements. They are over at https://www.deichschafblog.de/s4/bienchens-mods-updates/

    Also roBurky's Fitness Controls mod stops their weight yoyoing.


    Same here. Lot of small mods that were helpful to my usual long-term gameplay to help enhance it (or just fix some bug fixes and annoyances). Much like the one here at Bienchen's mod to keep sims from CONSTANTLY going to the food stalls back and forth in City Living which contributed to their weight a lot.

    @Scott1710 Haven't had much of a problem with sims being culled and re-population as I tend to have either up to 200 sims or have it as unlimited. With certain sims I usually end up marking them to be avoided for culling as well as any random pregnancies if I don't want them to have a surprise baby while I'm in another household.

    LittleMsSam has some good mods. I like the Auto employees lot trait, so my sim never has to bother hiring someone at venues where NPC's don't spawn for things. (Bartender on lots that aren't a lounge or bar, vendors, etc.), Ask to cool/grill/bake Very good, espeically if your sim visits friends and family and you ask them to cook. Also mods to slow down how fast a sim learns certain skills.

    My favorite one if you have dine out 'No Resturaunt Bill when being invited.' as I got tired of sims inviting mine out and having to pay for them.
  • Thank you both. These look like some fantastic resources for mods. I'll be sure to add a few from both of these sites I think!

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