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I get the graphics message at least once per gaming session on my Xbox, but thus far it’s just an annoyance that only lasts a minute or so. But as you has also mentioned a crashing issue, I wanted to add some input. I’ve been playing in Henford on Bagley for a few months, (super cute Stardew Valley re-enactment builds), and my primary household is on the big 64x64 lot. A few weeks ago the game began crashing when trying to load that specific lot. No other Henford lots experienced the issue, just the 64x64. It initially would take 2-3 load attempts before letting me play, but just got worse and worse. I tried saving the lot, bulldozing it then re-placing it from my library, no luck. I tried starting my household visiting a different lot, then returning home, which sometimes worked initially, but eventually became ineffective. Finally a few days ago I got so fed up after trying to load the lot for over 2 hours to no success, I went into build mode, bulldozed the lot and uploaded a pretty lot from some random creator on the gallery. The new house is about half the size of my original, but so far so good. It loads every time without issue. ( Still getting that graphics settings message periodically though, lol)
So my conclusion here is that something about my original house was a game crasher. Weather that be because it was a build I had been using for a while that for some reason was no longer compatible with the latest sims delivery updates, a specific object that is game breaking, or some other issue altogether, I don’t know. But I do know that though I love my original house, it was doing me no good if I couldn’t play the thing, so I’m learning to love the new house I found on the gallery.
I haven't had the message for a couple of days but instead have had the crashing at the same point. I would usually get it while loading a lot my Sim is travelling to. Now it just crashes. Loading screens are much slower too. I'm looking at the series X now instead, even though they are once again impossible to find in stock at trusted retailers here.
Again I don't know if I'm throwing good money after bad but I've invested in all these packs and want to be able to play the game and add future content. Plus since through player feedback on here, finding out that graphics aren't optimised for Series S...I wish I'd known that before I got one and I spent weeks doing my research! But it's looking like the same thing as with my Xbox one S. It's fine, it's full of games at it's new home but the sheer size of all my Sims packs was too much. Someone at home keeps saying it's the memory size but I've got loads of memory, Microsoft told me it's not the memory either. It's processing power and graphics capabilities. I see info about what specs PCs need to run the Sims but not that same info for console users unless I'm looking in the wrong place. But I did see an article by a well known Simmer who said it really needs pro level consoles with all (or nearly all in my case) downloaded content. I would recommend the series S to anyone, to be clear. It was fine until I went over 32 packs. I really like my console so I'm very disappointed. But there's not enough engagement from the team on console specific issues in my opinion.
- 4 years ago
I agree that us console gamers don’t seem to get the same engagement compared to PC users. It’s a shame. I currently play on both an Xbox One and an Xbox One S, depending which room of my house I’m in. We plan on getting a couple of Xbox Series X’s once they’re more readily available (whenever that will be…) The game seems to run ok on both our machines, other than fairly extended loading times (4-5 minutes on initial startup, 2 minutes loading up my save file, and another 3-4 minutes loading the actual lot. Patience is put to the test daily, lol) no matter what lot I’m playing. I too have nearly all the packs. I’ve only been playing since September but I’ve spent over 1000 hours on it so far, (I’m addicted, I know) For the amount of both time and money I’ve sunk into the game I’d really like to see better response from the devs on console related issues. Some issues I’ve seen had have a known fix on PC, but console users remain SOL sometimes.
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