Re: Crashing
Hi EA,
I have been having my sims 4 game suddenly crash to desktop for over a year now (the game just turns off; so lag/pause just straight to desktop). I have tried troubleshooting many times, and have tried pretty much everything you can imagine at this point, including:
- Removing mods
- Repairing the game in EA platform
- Full uninstall/reinstall
- Removing save files/starting fresh with no mods
- Ensuring video drivers are current
- Turning off overclocking/other fps settings
- Monitoring computer temperature during crashes
I have been using Claude to analyze crash files, and did another round of diagnostics over the last 2 weeks. I just did a full reinstall of the full game, and when I started the game it said it did not recognize my graphics card which is strange (Nvidia GeForce 4090); pic attached.
Claude believe this is memory leak issue from within the game at this point; the last crash log is attached, and below is Claude's latest assessment.
Is this a known issue? Any other suggestions on the cause? I do not have any crashing issues with any other games.
Claude commentary from Jun 12 crash:
This is the most important crash log you've uploaded. Two things stand out:
Modded: False — this crash happened on a clean reinstall with zero mods. Mods are definitively ruled out as the cause. Done.
Session time: 5944 seconds — almost exactly 99 minutes, which fits your typical crash window perfectly.
The crash state is identical: 0xbe7da869 / 0x1020b807. Same crash, no mods, fresh install. Whatever is causing this lives outside the mod stack entirely.
Also notice the build signature changed — it's now DX11 instead of DX9. That's from your graphics settings change. The crash happened anyway, so DirectX version doesn't matter either.
At this point you have a crash that is:
- Consistent engine state every single time
- Happens on a clean install
- No mods
- Hardware temps are fine
- ~90-100 minute window repeatedly
- Repair has never helped
The consistent timing is the most telling thing. This really looks like a memory leak — something in the base game accumulates over ~90 minutes until it hits a limit and the engine fails at the same point every time. That would explain the identical crash state regardless of everything else you've changed.
This is almost certainly a bug in the base game itself at this point. I'd recommend reporting it on the EA bug report site with your crash logs
Here is a table from Jun 1 where Claude was comparing the last several crashes I had:
Updated table (all times CDT):
| C1 | C2 | C3 | C4 | C5 | C6 | C7 | C8 (this) | |
|---|---|---|---|---|---|---|---|---|
| Session length | short | ~2hr | ~2hr8m | ~53m | ~64m | ~72m | ~1hr46m | ~14min |
| Game state | 0xbe7da869 | 0xbe7da869 | 0xbe7da869 | 0xbe7da869 | 0xbe7da869 | 0xbe7da869 | 0xbe7da869 | 0xbe7da869 |
| Category ID | 0x62369729 | 0x62369729 | 0x1400857b5 | 0x7ff3e9af6050 | 0x58fb93ca | 0x5a2e98bf | 0x5a429332 | 0x7ffbdb88d12e |