Forum Discussion
I wanna add something to this report, cause I think it might be connected and maybe if we can solve this problem, the other one will be solved as well. While testing out all these different methods in the last few weeks I payed a lot more attention to the environments in the game & I realized that my view/render distance seems to be off. Trees and other world objects that are pretty close are rendered in low LODs or disappear, but change to high when I am super close. Sometimes the terrain is clipping. I don't remember these things disappearing/changing their details so quickly, while going through the world.
Here is a video from today, when I started up my game to play Adventure Awaits https://www.youtube.com/watch?v=dCEN0F6UT0Y
Important Note: This is DIFFERENT from what is happening in the other worlds, my original issue, where trees are stuck in their low LOD billboard style and don't change.