The Ray of Sunshine grand prize pack in the new PvZ Collab is very rigged(?)
I was trying out Influence Island for the new Plants vs. Zombies crossover Collab stuff in The Sims FreePlay for a few days now, and I've discovered that it becomes very hard when you try to influence 8 Clan Members into being Clan Mates in order to receive the Ray of Sunshine grand prize pack, which included the Sunflower item as pretty much the main selling point in the pack.
However, I kept falling to try getting at least 1 Ally Clan Member to be a Clan Mate. It just gets progressively harder the more you reach up to the last few remaining rounds with any Clan Member as an Ally. I have even messed up and ended up using all of my Bribes that I got for free and used them at the wrong time during them, and that I've still lost because it was still way too hard for me to convince one to be a Clan Mate even when I was trying to use skill.
It pretty much renders the Sunflower (that the Ray of Sunshine pack that item is in) to be in some kind of paywall that might require one to purchase the Survival Kit like 1 or 3 times just to get an additional 5 more Bribes each to carefully get around 8 Clan Members to be Clan Mates without screwing up.
It would've been alright to just make it so the Ray of Sunshine pack (or AT LEAST THE SUNFLOWER only!) can be optionally purchasable ether with real money or a large amount of Simoleons outright other than going though the struggle of this obviously difficult FOMO situation.