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Well said and Completely agree, event should be fair to all and not include tasks which players are unable to complete when they have passed the targets already! It’s a stretch to complete to step 60 in the time frame as it is without having to miss out on lots of ribbons when we physically can’t complete a task. I too had lots of recycle tokens taken away from me on completing last target and upgrading workshop to maximum. I also don’t like the buying three items for certain rooms eg bedroom living room, outdoors when I can’t get rid if the ones I have lurking in storage - it’s a waste of resources.
please change this for next time and only include events that all players stand a chance of completing and give us ability to sell items. It’s also been a lame duck doing workshops every day when I already have all the items and am just generating more of what I have or wasting resources not buying anything! Give us new things to make that week if you want to include that option. What about Options like throw a public party or going to parties, even a random one as option to help new players or giving stickers out? Or an option button to change a quest if you can’t complete it and you get a new one! And please, for the free rewards show some mercy for the players who can’t afford to keep buying tickets all the time and fill up the gaps with cakes, lama tokens, in game currency etc instead of leaving them blank! Give everyone an incentive to carry on please!
Thank you!
Oh snap, I was going to comment on how much of a waste it is buying more house and garden stuff when there’s nowhere to offload the existing stuff.
I’m literally buying the cheapest things I can get because it’s such a waste of resources: I’d rather do an event instead. The recycle tokens is just adding insult to injury. I would have thought the options would be a bit more equitable across all stages. Did this even come up in beta?
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