7 years ago
Holding space with ruins by killing multiaccounts
Hi,
it is common to hold free spaces around by placing and killing multiaccounts. Lot of times it even make it impossible to start some pvp, because you simply cant reach the enemy. Thanks to that huge amount of ruins you have to wait at least 24 hours. No pvp possible in a pvp game, lol.
I suggest to implement some check before ruins were generated.
For example: A player with baselevel of 30 kills a multiaccount with baselevel 15. There should no ruin be generated. And with baselevel I mean baselevel and not the level of offense...
Possible ideas:
- Killing a base with level 7 or lower should never generate a ruin.
- Killing a base which is 30% or more lower that your own baselevel wont generate a ruin (this value could also change during a server).
Also a possitive effect would be that it is not that easy to save pois by just placing and killing multiaccounts next to pois.
But that is just some simple change to reduce the sideeffects by using multiaccounts. The best solution is still to forbid multiaccounts.
nbl
it is common to hold free spaces around by placing and killing multiaccounts. Lot of times it even make it impossible to start some pvp, because you simply cant reach the enemy. Thanks to that huge amount of ruins you have to wait at least 24 hours. No pvp possible in a pvp game, lol.
I suggest to implement some check before ruins were generated.
For example: A player with baselevel of 30 kills a multiaccount with baselevel 15. There should no ruin be generated. And with baselevel I mean baselevel and not the level of offense...
Possible ideas:
- Killing a base with level 7 or lower should never generate a ruin.
- Killing a base which is 30% or more lower that your own baselevel wont generate a ruin (this value could also change during a server).
Also a possitive effect would be that it is not that easy to save pois by just placing and killing multiaccounts next to pois.
But that is just some simple change to reduce the sideeffects by using multiaccounts. The best solution is still to forbid multiaccounts.
nbl