Forum Discussion
4 years ago
PVP
1. increase the pvp loot (ofc not to the level years ago) - most important aspect
2. reduce the rep-time for pvp - for example 50% less reptime needed for pvp in comparison to base shooting (factory max. rep time 3h -> max reptime factory for pvp 1,50)...something like that
3. reduce the bubble time at the beginning to a few hours - so players can start pvp earlier- after 7 days its almost impossible
GENERAL
1. reduce the impact of pois - own base production because of good shooting should have some value
2.to continue starting new worlds on your regular basis is the wrong way! There have to be more new servers on a shorter period. There are so many worlds already finished (Tib 50,51,53 - don´t know all the others in detail) + because of the project guys playing the WCS most of the other guys immediately would start new worlds.so why waiting?
1. increase the pvp loot (ofc not to the level years ago) - most important aspect
2. reduce the rep-time for pvp - for example 50% less reptime needed for pvp in comparison to base shooting (factory max. rep time 3h -> max reptime factory for pvp 1,50)...something like that
3. reduce the bubble time at the beginning to a few hours - so players can start pvp earlier- after 7 days its almost impossible
GENERAL
1. reduce the impact of pois - own base production because of good shooting should have some value
2.to continue starting new worlds on your regular basis is the wrong way! There have to be more new servers on a shorter period. There are so many worlds already finished (Tib 50,51,53 - don´t know all the others in detail) + because of the project guys playing the WCS most of the other guys immediately would start new worlds.so why waiting?
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