Hi All! I want to create a new topic dedicated to BUGS/ERRORS reporting for scripts. Especially useful to report problems after server updates. Please report any problem and errors you spot using userscripts, better with a screenshot explaining the issue. I will try to find a a solution and fix the not working scripts. Thanks.
@HanSolo8822 Hi mate. First be sure to use last wavy code available. https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_Wavy.user.js 5 months ago i fixed a max distance issue in this script maybe the problem is the same you are facing.
"tributarium;c-2202004" wrote: On Wrath 22 the simulator does not work on attacking someone. No where does it show what your attack is about to gain or lose. On the other worlds, with the same account, it works as usaul, but not on Wrath 22.
Which simulator script are talking about? i entered wrath 22 and have no problems in last versions of TACS and TABS v2. Need more info about the issue to help you out. Maybe try cleaning you browser cache and reload you script and game.
FOR ALL: remember that this is a thread dedicated to userscripts issues only. when posting try to give as much information as possible about your configuration and script versions.
Hi all! i find a unpleasant issue with InfoSticker script (last version) and new server patch 21.3 (and all other scripts that adds items in base list navigation bar).
The game added a reorder function for base list navigation bar and Infosticker add it self just there. Now the issue is that when user drag and specifically 'drop' a base button to reorder on the base list an error comes up because InfoSticker items don't have a getBaseId function. Now... fixing this problem is a pain in the neck. the 'drop' event is hard coded in the class costructor of webfrontend.gui.bars.BaseNavigationBar so no way (for now) for me to "patch" it. I can detect the new server patch and disable "draggable" base button to stop the errors. I have not deep digged yet in the code but the best solution ( to test) would be that beloved developers change the class costructor addlistener function to a more secure function. As for code
"o0netquik0o;c-2202122" wrote: Hi all! i find a unpleasant issue with InfoSticker script (last version) and
Ok Guys while waiting for a reply from developers i modded Infosticker script to fix the problem. As i couldn't find a way to patch the class costructor webfrontend.gui.bars.BaseNavigationBar, i modified Infosticker adding to BaseNavigationBar two more listeners for dragstart and drop and attaching there a "temporary self destruction" of infosticker to allow the game to do its work without issues. Then i reactivate infosticker. Things seem running smooth.
Want to try? version 1.11.10.6 https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/Testing/TA_Info_Sticker.user.js UPDATE: ok wait have fix something else ok had to patch also reset order button function :s I applied the same fix for the button that i suggested previously for the game data itself and it seems to work so if developers decide to run that "check" before calling getBaseId also my work is useless ahahah
"o0netquik0o;c-2202135" wrote: @nefrontheone ah ok so it will not be added on 28 of July? Because the actual implementation will break functionality for people using infosticker
They have not given a date to deploy the new version in the PTE environment but my recommendation would be to wait for the final version of the code and if they cannot use InfoStickers in a single world, hold on for a bit, I don't think it is so critical. Especially since that environment can be reset at any time.
"nefrontheone;c-2202231" wrote: They have not given a date to deploy the new version in the PTE environment
https://forums.ea.com/en/commandandconquer/discussion/273046/21-3-patch-maintenance-28th-july#latest and https://www.ea.com/it-it/games/command-and-conquer/command-and-conquer-tiberium-alliances/news/21-3-patch-notes-maintenance-18-july yes but that code will go public if i'm not wrong ina few days.
Anyway here is another version of the fix... this time i removed my hard patch on game function and done the work differently. Infosticker just disable itself before dropping and before reorder button, then it comes up again. if someone want to test on PTE.
version 1.11.10.8 https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/Testing/TA_Info_Sticker.user.js
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