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- You are using a 3rd party script for simulation and attack. If you disable that script then the changes from 19.5 will display a new layout for the built in simulator.
- Oui, merci.
Mais je n'aime pas trop le simulateur intégré, je préfère utiliser celui-ci, j'y suis habitué depuis plusieurs années.
Je pense qu'une correction sera bientôt faite.
Je vais essayer de trouver par moi même.
Yes thanks.
But I do not like the built-in simulator, I prefer to use it, I'm used to for many years.
I think that a correction will be made soon.
I'll try to find by myself. - I don't know who is maintaining that script now.
But if smeone who is in charge reads this: I have a quick fix for the layout bug which came with 19.5.
Edit the script, search for "15.4", change the line (should be only one hit) to:
if (PerforceChangelist >= 441469 && PerforceChangelist < 472117) { // 15.4 patch to 19.4 Patch
Save, Reload. - La modification proposée n'apporte pas l'effet souhaité.
Je vais chercher comment récupérer le fonctionnement normal du simulateur "lobotommi;c-2107416" wrote:
I don't know who is maintaining that script now.
But if smeone who is in charge reads this: I have a quick fix for the layout bug which came with 19.5.
Edit the script, search for "15.4", change the line (should be only one hit) to:
if (PerforceChangelist >= 441469 && PerforceChangelist < 472117) { // 15.4 patch to 19.4 Patch
Save, Reload.
I've extracted the V2 simulator script from Debitosphere's all in one script library into a stand-alone script library.
A couple of changes have been applied to the stand-alone script library:- changed the line according to lobotommi's suggestion.
- changed the cncopt.com link to cnctaopt.com link.
Script library available from here for testing: https://github.com/zbluebugz/CnC-TA-Scripts/blob/master/Scripts/Tiberium.Alliances.Battle.Simulator.V2.0c.user.js (click on the "Raw" button to open/install in Tampermonkey). If you are testing, please disable your original V2 simulator.
I will update the v2 simulator code in my copy of the All in one pack by Debitosphere script library at a later date. (Available from https://github.com/zbluebugz/CnC-TA-Scripts)- changed the line according to lobotommi's suggestion.
- Oh feck it!
Script does work, but one of the buttons is missing. Button in question: "Disable one unit" (that replaces the game's own "Simulate the attack" button).
I'll have another look a the code later on.
A work around to disable/deactivate a unit - use the "Deactivate units" button from the game's own simulator toolbar. - This is intereting. I was still on 18.07.13 Version. - Which never had that replaced "Disable units-button"
- > @lobotommi said:
> This is intereting. I was still on 18.07.13 Version. - Which never had that replaced "Disable units-button"
Edit: @zBlueBugs. I checked the code which apparently does the button replacement. Apparently the code is commented out!? I activated it, and the disable-button is there. - Sorry, another edit. Using your new script https://github.com/zbluebugz/CnC-TA-Scripts/blob/master/Scripts/Tiberium.Alliances.Battle.Simulator.V2.0c.user.js the statistics windows stays empty!?
- Super.
Merci, ça fonctionne.
Apparemment il n'est pas possible de se débarrasser de toutes ces flèches qui ne me sont pas utiles.
Pourquoi EA ont t'ils fait une ligne de flèches si grande ?
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