Forum Discussion
- AnnathewickedRising TravelerWhich has better odds? Den or moes?
lucajick wrote:
LPNintendoITA wrote:
Send freddy quimby to britannia
Does it pay money or event currency? Other character with new tasks?
It's a 3hr task that pays out $135 but got to love the name of the task :D- I'm definitely winning more at Cletus' (so far). I always pick 12. Same odds to win, but with the biggest prize possible.
- anaquarindNew Spectator
ephphoneapps wrote:
I'm definitely winning more at Cletus' (so far). I always pick 12. Same odds to win, but with the biggest prize possible.
If this is a true simulation of two dice, the odds of rolling 12 should be much lower than 7. Having said that I doubt that it is, they probably have their own probability table. Maybe certain people with the means can magically find that info? anaquarind wrote:
ephphoneapps wrote:
I'm definitely winning more at Cletus' (so far). I always pick 12. Same odds to win, but with the biggest prize possible.
If this is a true simulation of two dice, the odds of rolling 12 should be much lower than 7. Having said that I doubt that it is, they probably have their own probability table. Maybe certain people with the means can magically find that info?
Actually, that's right. Too early for math :)
that being said, I still do 12 every time.
EDIT: Wait - if you include the odds of the cheats (changing the number and rolling the loaded dice) with the chances of hitting 12, then the odds may favor rolling 12. Not sure.- The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.
LastMinuteG wrote:
The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.
But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?- Just rolled 7 times with 7 every time. Won 5 times. So who knows. I do seem to be getting more crafting supplies than Moes's.
So far so good. I think I'll keep with 7 and let it roll. nedimaz wrote:
LastMinuteG wrote:
The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.
But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?
I don't think the crafting materials are affected by which number you choose.ephphoneapps wrote:
nedimaz wrote:
LastMinuteG wrote:
The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.
But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?
I don't think the crafting materials are affected by which number you choose.
Come to think of it, you may be right, as I win crafting materials even when I loose.
So, "always 12" strategy it is.
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